Bigboys 67
Offline 216.225.152.67:9170 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 28d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Bigboys 67?
Bigboys 67's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 32 days 6 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is Bigboys 67?
Bigboys 67 is offline right now; it was last seen 17 days 11 hours ago.
How does Bigboys 67 rank against other Rust servers?
Bigboys 67 is #15,491 on player hours over the last seven days, in the top 69% of all ranked servers.
Rules and map
What are the rules and settings on Bigboys 67?
Bigboys 67 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does Bigboys 67 run?
Bigboys 67 runs a procedural map, generated by the game, of size 3,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Bigboys 67 mean?
Bigboys 67 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163207 (Build): Game build 163207; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Bigboys 67?
Bigboys 67 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Bigboys 67 located?
Bigboys 67 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 216.225.152.67:9170.
Is Bigboys 67 online, and how reliable is it?
Bigboys 67 is offline right now, last seen 17 days 11 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Bigboys 67 run?
Bigboys 67 runs Rust network protocol 2633 and build 163207 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Bigboys 67?
Start Rust, press F1 to open the console and enter client.connect 216.225.152.67:9170. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.