[US] ICEFUSE TEST SERVER 1
Online 216.39.240.61:28012 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 17:02 UTC4h ago | – | – | running | 0 |
| Thu 24 Sep, 11:23 UTC4d ago | 0 | – | – | 0 |
| Tue 22 Sep, 03:09 UTC6d ago | 0 | – | 2.3 days | 0 |
| Sat 19 Sep, 03:09 UTC9d ago | 0 | – | 3 days | 0 |
| Tue 15 Sep, 03:09 UTC13d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [US] ICEFUSE TEST SERVER 1?
Too few of [US] ICEFUSE TEST SERVER 1's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 3 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on [US] ICEFUSE TEST SERVER 1?
Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is [US] ICEFUSE TEST SERVER 1?
Right now [US] ICEFUSE TEST SERVER 1 has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 18:00 UTC, with 1 players on average.
How does [US] ICEFUSE TEST SERVER 1 rank against other Rust servers?
[US] ICEFUSE TEST SERVER 1 is #12,110 on player hours over the last seven days, in the top 53% of all ranked servers.
Rules and map
What are the rules and settings on [US] ICEFUSE TEST SERVER 1?
[US] ICEFUSE TEST SERVER 1 gives no gather rate in its name. Groups can have up to 100 players. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does [US] ICEFUSE TEST SERVER 1 run?
[US] ICEFUSE TEST SERVER 1 runs a procedural map, generated by the game, of size 2,800 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Wiped 3 hours ago.
Tags and lists
What do the server tags on [US] ICEFUSE TEST SERVER 1 mean?
[US] ICEFUSE TEST SERVER 1 publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts100 (Group limit): At most 100 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166054 (Build): Game build 166054; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^i (Battlefield): Fast PvP with kits and high rates; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [US] ICEFUSE TEST SERVER 1?
[US] ICEFUSE TEST SERVER 1 fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers, Best Rust battlefield servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
The server
Where is [US] ICEFUSE TEST SERVER 1 located?
[US] ICEFUSE TEST SERVER 1 publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 216.39.240.61:28012.
Is [US] ICEFUSE TEST SERVER 1 online, and how reliable is it?
[US] ICEFUSE TEST SERVER 1 is online right now. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 7 full days it was up 60% of the time, 101 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [US] ICEFUSE TEST SERVER 1 run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 10,998 entities: buildings, deployables and everything else in the world. It used up to 2,108 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [US] ICEFUSE TEST SERVER 1 run?
[US] ICEFUSE TEST SERVER 1 runs Rust network protocol 2634 and build 166054 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [US] ICEFUSE TEST SERVER 1?
Start Rust, press F1 to open the console and enter client.connect 216.39.240.61:28012. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://icefuse.net.
