[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Online NA 216.39.240.61:29011 checked 3m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 13 November, 09:33 UTC, in 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 6 Nov, 09:33 UTC6d ago | 1 | – | running | 0 |
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | – | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Too few of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Friday 13 November at 09:33 UTC. Its current world was made 6 days 21 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 3 hours after the wipe.
Players
How busy is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Right now [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames has 0 players on 1,000 slots. Over the last seven days it averaged 0 players and peaked at 13. In the last 48 hours it was busiest at 20:00 UTC, with 5 players on average.
How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #7,025 on player hours over the last seven days, in the top 32% of all ranked servers and #1,105 in North America.
Rules and map
What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames gives no gather rate in its name. Groups can have up to 100 players. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: IFN.GG.
Tags and lists
What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1000 (Max players): 1,000 slots; ts100 (Group limit): At most 100 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170460 (Build): Game build 170460; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
The server
Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 216.39.240.61:29011.
Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is online right now. It last restarted about 6 days 18 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 24 October 2026.
Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 5,000 entities: buildings, deployables and everything else in the world. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2636 and build 170460 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Start Rust, press F1 to open the console and enter client.connect 216.39.240.61:29011. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://icefuse.com/.
