Lost Vikings Test Server

Online 217.212.193.137:28015 checked 8m ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak –
#15,982
rank
top 71%
51d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 118 on average
61 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 110 on average
66 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 01.10
EU · groups of 16+ · monthly · 78 on average
560 / 1000
RustForNoobs.com | Solo Duo Trio | Weekly | EU
EU · no group limit · 70 on average
70 / 100
МИНИ-КАРТА 2Х | STORM | FPS+ 30.09
EU · groups of 8+ · weekly · 53 on average
92 / 100
Pickle Rust EU Monthly
EU · no group limit · 51 on average
57 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Lost Vikings Test Server?

Not enough of Lost Vikings Test Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 51 days 8 hours ago.

Players

How busy is Lost Vikings Test Server?

Right now Lost Vikings Test Server has 0 players on 50 slots. Over the last seven days it averaged 0 players.

How does Lost Vikings Test Server rank against other Rust servers?

Lost Vikings Test Server is #15,982 on player hours over the last seven days, in the top 71% of all ranked servers.

Rules and map

What are the rules and settings on Lost Vikings Test Server?

Lost Vikings Test Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Lost Vikings Test Server run?

Lost Vikings Test Server runs a procedural map, generated by the game, of size 4,250 with seed 547515507. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Lost Vikings Test Server mean?

Lost Vikings Test Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2632 (Protocol): Game protocol 2632: your game has to be on the same version to join; cs160556 (Build): Game build 160556; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Lost Vikings Test Server?

Lost Vikings Test Server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The server

Where is Lost Vikings Test Server located?

Lost Vikings Test Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 217.212.193.137:28015.

Is Lost Vikings Test Server online, and how reliable is it?

Lost Vikings Test Server is online right now. It last restarted about 10 days 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Lost Vikings Test Server run smoothly?

Over the last 48 hours it ran at 49 server fps on average, never below 25. It carried up to 101,989 entities: buildings, deployables and everything else in the world. It used up to 5,141 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Lost Vikings Test Server run?

Lost Vikings Test Server runs Rust network protocol 2632 and build 160556 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Lost Vikings Test Server?

Start Rust, press F1 to open the console and enter client.connect 217.212.193.137:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://example.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2632
Protocol Game protocol 2632: your game has to be on the same version to join.
cs160556
Build Game build 160556.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.