MoonRust [261 Devblog]

Offline 217.87.231.46:28015 checked 2d ago

modded
0/ 25
players now
0% full
0
7-day average
peak –
#16,608
rank
top 70%
resets
no wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:36 UTC4d ago – – – 0
Sat 3 Oct, 11:18 UTC4d ago – – – 0
Sat 3 Oct, 10:37 UTC4d ago – – – 0
Fri 2 Oct, 19:35 UTC5d ago – – – 0
Fri 2 Oct, 16:02 UTC5d ago – – – 0
Fri 2 Oct, 15:51 UTC5d ago – – – 0
Fri 2 Oct, 15:39 UTC5d ago – – – 0
Fri 2 Oct, 07:07 UTC6d ago – – – 0
Thu 1 Oct, 06:34 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Pickle Rust EU Monthly
EU · no group limit · 50 on average
40 / 100
EU Hub 01
EU · groups of 1000+ · 7 on average
25 / 3300
[LATAM] Vexoria | Vanilla Solo Duo Trio Quad 07/10
SA · groups of 8+ · weekly · 3 on average
0 / 100
Bushwookies | Zombies | Raidables | SkillTree | Pvp | NoobFrien
groups of 10+ · weekly · 3 on average
3 / 420
My Untitled Rust Server
groups of 8+ · 2 on average
0 / 50
anomal winter
groups of 8+ · 2 on average
0 / 30

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on MoonRust [261 Devblog]?

MoonRust [261 Devblog] makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.

Players

How busy is MoonRust [261 Devblog]?

MoonRust [261 Devblog] is offline right now; it was last seen 2 days 18 hours ago. Over the last seven days it averaged 0 players.

How does MoonRust [261 Devblog] rank against other Rust servers?

MoonRust [261 Devblog] is #16,608 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on MoonRust [261 Devblog]?

MoonRust [261 Devblog] gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. Valve's anti-cheat, VAC, is on.

Which map does MoonRust [261 Devblog] run?

MoonRust [261 Devblog] runs a procedural map, generated by the game.

Tags and lists

What do the server tags on MoonRust [261 Devblog] mean?

MoonRust [261 Devblog] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp25 (Max players): 25 slots; v2332 (Protocol): Game protocol 2332: your game has to be on the same version to join; ptrak (Networking): RakNet, the game's standard network layer; oxide (Oxide): Runs Oxide (uMod), a plugin framework; modded (Modded): Listed under Modded: plugins or settings change the game; h955eb6e7 (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include MoonRust [261 Devblog]?

MoonRust [261 Devblog] fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.

The server

Where is MoonRust [261 Devblog] located?

MoonRust [261 Devblog] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 217.87.231.46:28015.

Is MoonRust [261 Devblog] online, and how reliable is it?

MoonRust [261 Devblog] is offline right now, last seen 2 days 18 hours ago. Over the last 7 full days it was up 27% of the time, 46 of 168 hours. Zongarust first saw it on 30 September 2026.

Which version of Rust does MoonRust [261 Devblog] run?

MoonRust [261 Devblog] runs Rust network protocol 2332 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join MoonRust [261 Devblog]?

Start Rust, press F1 to open the console and enter client.connect 217.87.231.46:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival.
mp25
Max players 25 slots.
v2332
Protocol Game protocol 2332: your game has to be on the same version to join.
ptrak
Networking RakNet, the game's standard network layer.

Mods and access

oxide
Oxide Runs Oxide (uMod), a plugin framework.
modded
Modded Listed under Modded: plugins or settings change the game.

Other

h955eb6e7
Custom tag Not a standard Rust tag: the owner or a plugin set it.
stok
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.