Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 10d ago

moddedcarbonpve
1/ 4
players now
25% full
0
7-day average
peak –
#14,558
rank
top 61%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC16d ago 1 – running 1
Sat 19 Sep, 17:26 UTC18d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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183 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 239 on average
99 / 2000
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 91 on average
41 / 250
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 82 on average
45 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10
EU · groups of 30+ · biweekly · 81 on average
45 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 77 on average
65 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Junichi & Saki PVE?

Not enough of Junichi & Saki PVE's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 16 days 1 hours ago.

What does wipe day look like on Junichi & Saki PVE?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is Junichi & Saki PVE?

Junichi & Saki PVE is offline right now; it was last seen 10 days 17 hours ago.

How does Junichi & Saki PVE rank against other Rust servers?

Junichi & Saki PVE is #14,558 on player hours over the last seven days, in the top 61% of all ranked servers.

Rules and map

What are the rules and settings on Junichi & Saki PVE?

Junichi & Saki PVE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Junichi & Saki PVE run?

Junichi & Saki PVE runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Junichi & Saki PVE mean?

Junichi & Saki PVE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp4 (Max players): 4 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Junichi & Saki PVE?

Junichi & Saki PVE fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

The server

Where is Junichi & Saki PVE located?

Junichi & Saki PVE publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 218.40.83.125:28015.

Is Junichi & Saki PVE online, and how reliable is it?

Junichi & Saki PVE is offline right now, last seen 10 days 17 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 18 September 2026.

Which version of Rust does Junichi & Saki PVE run?

Junichi & Saki PVE runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Junichi & Saki PVE?

Start Rust, press F1 to open the console and enter client.connect 218.40.83.125:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival.
mp4
Max players 4 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.