MORU RustServer s1

Online 220.158.16.162:28015 checked 7m ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak 2
#6,488
rank
top 27%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC6d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW6d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
37 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 174 on average
14 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 157 on average
74 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
15 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
14 / 550
ShockRust | Blue | NoLimit
no group limit · 130 on average
55 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on MORU RustServer s1?

Not enough of MORU RustServer s1's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 6 days ago.

What does wipe day look like on MORU RustServer s1?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 10 hours after the wipe.

Players

How busy is MORU RustServer s1?

Right now MORU RustServer s1 has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 12:00 UTC, with 1 players on average.

How does MORU RustServer s1 rank against other Rust servers?

MORU RustServer s1 is #6,488 on player hours over the last seven days, in the top 27% of all ranked servers.

Rules and map

What are the rules and settings on MORU RustServer s1?

MORU RustServer s1 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does MORU RustServer s1 run?

MORU RustServer s1 runs a procedural map, generated by the game, of size 4,500 with seed 19686. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on MORU RustServer s1 mean?

MORU RustServer s1 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166494 (Build): Game build 166494; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include MORU RustServer s1?

MORU RustServer s1 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is MORU RustServer s1 located?

MORU RustServer s1 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 220.158.16.162:28015.

Is MORU RustServer s1 online, and how reliable is it?

MORU RustServer s1 is online right now. It last restarted about 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 99% of the time, 167 of 168 hours. Zongarust first saw it on 13 September 2026.

Does MORU RustServer s1 run smoothly?

Over the last 48 hours it ran at 112 server fps on average, never below 63. It carried up to 87,104 entities: buildings, deployables and everything else in the world. It used up to 3,427 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does MORU RustServer s1 run?

MORU RustServer s1 runs Rust network protocol 2634 and build 166494 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join MORU RustServer s1?

Start Rust, press F1 to open the console and enter client.connect 220.158.16.162:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166494
Build Game build 166494.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.