Reforged Build Server | Production Rules
Online 23.108.66.125:28019 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 25 days 2 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is Reforged Build Server | Production Rules?
Right now Reforged Build Server | Production Rules has 0 players on 75 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 03:00 UTC, with 2 players on average.
How does Reforged Build Server | Production Rules rank against other Rust servers?
Reforged Build Server | Production Rules is #7,042 on player hours over the last seven days, in the top 31% of all ranked servers.
Rules and map
What are the rules and settings on Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules gives no gather rate in its name. Groups can have up to 6 players. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Reforged Build Server | Production Rules run?
Reforged Build Server | Production Rules runs a procedural map, generated by the game, of size 5,650 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Reforged Build Server | Production Rules mean?
Reforged Build Server | Production Rules publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp75 (Max players): 75 slots; ts6 (Group limit): At most 6 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^k (Build server): Practise and design bases; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules fits these Zongarust lists: Best modded Rust servers, Best Rust build servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Reforged Build Server | Production Rules located?
Reforged Build Server | Production Rules publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 23.108.66.125:28019.
Is Reforged Build Server | Production Rules online, and how reliable is it?
Reforged Build Server | Production Rules is online right now. It last restarted about 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Reforged Build Server | Production Rules run smoothly?
Over the last 48 hours it ran at 120 server fps on average, never below 119. It carried up to 34,996 entities: buildings, deployables and everything else in the world. It used up to 3,797 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Reforged Build Server | Production Rules run?
Reforged Build Server | Production Rules runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Reforged Build Server | Production Rules?
Start Rust, press F1 to open the console and enter client.connect 23.108.66.125:28019. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://reforgerust.com/.
