Together We Rust | Build Server
Online NA 24.136.4.198:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Together We Rust | Build Server?
Not enough of Together We Rust | Build Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 24 days 18 hours ago.
Players
How busy is Together We Rust | Build Server?
Right now Together We Rust | Build Server has 2 players on 125 slots. Over the last seven days it averaged 2 players and peaked at 7. In the last 48 hours it was busiest at 12:00 UTC, with 6 players on average.
How does Together We Rust | Build Server rank against other Rust servers?
Together We Rust | Build Server is #2,004 on player hours over the last seven days, in the top 9% of all ranked servers and #330 in North America.
Rules and map
What are the rules and settings on Together We Rust | Build Server?
Together We Rust | Build Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Together We Rust | Build Server run?
Together We Rust | Build Server runs a procedural map, generated by the game, of size 4,250 with seed 845992178. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Together We Rust | Build Server mean?
Together We Rust | Build Server publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp125 (Max players): 125 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^r (Roleplay): A roleplay server; ^c (Creative): Sandbox building: no gathering, build what you like; ^k (Build server): Practise and design bases; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Together We Rust | Build Server?
Together We Rust | Build Server fits these Zongarust lists: Best modded Rust servers, Best Rust build servers, Best Rust creative servers, Best Rust roleplay servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Who runs Together We Rust | Build Server?
Together We Rust | Build Server publishes a togetherwerust.com hostname. No other server we track uses it.
The server
Where is Together We Rust | Build Server located?
Together We Rust | Build Server lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 24.136.4.198:28015.
Is Together We Rust | Build Server online, and how reliable is it?
Together We Rust | Build Server is online right now. It last restarted about 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Together We Rust | Build Server run smoothly?
Over the last 48 hours it ran at 164 server fps on average, never below 24. It carried up to 156,409 entities: buildings, deployables and everything else in the world. It used up to 4,774 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Together We Rust | Build Server run?
Together We Rust | Build Server runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Together We Rust | Build Server?
Start Rust, press F1 to open the console and enter client.connect 24.136.4.198:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/Xph6ycHG9q.
