Server_216_DevBlog

Offline 31.135.199.171:28015 checked 7h ago

modded
1/ 10
players now
10% full
1
7-day average
peak 1
#13,237
rank
top 58%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 26.09
EU · groups of 16+ · monthly · 142 on average
98 / 1000
ShockRust | Blue | NoLimit
no group limit · 122 on average
98 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 23.09
EU · groups of 16+ · monthly · 117 on average
19 / 1000
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 25.09
EU · groups of 16+ · weekly · 108 on average
113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 22.09
EU · groups of 16+ · monthly · 102 on average
48 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 27.09
EU · groups of 16+ · monthly · 95 on average
206 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Server_216_DevBlog?

Not enough of Server_216_DevBlog's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 16 days 1 hours ago.

Players

How busy is Server_216_DevBlog?

Server_216_DevBlog is offline right now; it was last seen 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. In the last 48 hours it was busiest at 12:00 UTC, with 1 players on average.

How does Server_216_DevBlog rank against other Rust servers?

Server_216_DevBlog is #13,237 on player hours over the last seven days, in the top 58% of all ranked servers.

Rules and map

What are the rules and settings on Server_216_DevBlog?

Server_216_DevBlog gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. Valve's anti-cheat, VAC, is off.

Which map does Server_216_DevBlog run?

Server_216_DevBlog runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Server_216_DevBlog mean?

Server_216_DevBlog publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2180 (Protocol): Game protocol 2180: your game has to be on the same version to join; oxide (Oxide): Runs Oxide (uMod), a plugin framework; modded (Modded): Listed under Modded: plugins or settings change the game; hdf93daba (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Server_216_DevBlog?

Server_216_DevBlog fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded.

The server

Where is Server_216_DevBlog located?

Server_216_DevBlog publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 31.135.199.171:28015.

Is Server_216_DevBlog online, and how reliable is it?

Server_216_DevBlog is offline right now, last seen 7 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 15 September 2026.

Which version of Rust does Server_216_DevBlog run?

Server_216_DevBlog runs Rust network protocol 2180 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Server_216_DevBlog?

Start Rust, press F1 to open the console and enter client.connect 31.135.199.171:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
v2180
Protocol Game protocol 2180: your game has to be on the same version to join.

Mods and access

oxide
Oxide Runs Oxide (uMod), a plugin framework.
modded
Modded Listed under Modded: plugins or settings change the game.

Other

hdf93daba
Custom tag Not a standard Rust tag: the owner or a plugin set it.
stok
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.