New mod to test

Online 31.57.151.133:28015 checked 9m ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak –
#16,614
rank
top 70%
4d ago
last wipe
no schedule published
2d 3h
next wipe
Sat 10 Oct, 11:09 UTC

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 10 October, 11:09 UTC, in 2d 3h. Every Saturday at 11:09 UTC · low confidence

7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

2d 3h
Sat 10 Oct, 11:09 UTC
9d 3h
Sat 17 Oct, 11:09 UTC
16d 3h
Sat 24 Oct, 11:09 UTC
23d 3h
Sat 31 Oct, 11:09 UTC
28d 11h
Thu 5 Nov, 19:00 UTC
FW
30d 3h
Sat 7 Nov, 11:09 UTC
37d 3h
Sat 14 Nov, 11:09 UTC
44d 3h
Sat 21 Nov, 11:09 UTC

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:09 UTC4d ago 0 – running 0
Sat 26 Sep, 11:21 UTC11d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
46 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 173 on average
26 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 154 on average
91 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
38 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
37 / 550
ShockRust | Blue | NoLimit
no group limit · 129 on average
61 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on New mod to test?

New mod to test wipes every Saturday at 11:09 UTC. Its next wipe is due on Saturday 10 October at 11:09 UTC. Its current world was made 4 days 20 hours ago.

What does wipe day look like on New mod to test?

Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is New mod to test?

Right now New mod to test has 0 players on 50 slots. Over the last seven days it averaged 0 players.

How does New mod to test rank against other Rust servers?

New mod to test is #16,614 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on New mod to test?

New mod to test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does New mod to test run?

New mod to test runs a procedural map, generated by the game, of size 1,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on New mod to test mean?

New mod to test publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include New mod to test?

New mod to test fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is New mod to test located?

New mod to test publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 31.57.151.133:28015.

Is New mod to test online, and how reliable is it?

New mod to test is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 77% of the time, 129 of 168 hours. Zongarust first saw it on 19 September 2026.

Does New mod to test run smoothly?

Over the last 48 hours it ran at 140 server fps on average, never below 138. It carried up to 5,333 entities: buildings, deployables and everything else in the world. It used up to 891 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does New mod to test run?

New mod to test runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join New mod to test?

Start Rust, press F1 to open the console and enter client.connect 31.57.151.133:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.