C0deX Build&Base Creative

Online 34.6.76.50:28015 checked 13m ago

biweekly wipes vanillamoddedoxide
0/ 40
players now
0% full
0
7-day average
peak 2
#10,615
rank
top 46%
4d ago
last wipe
biweekly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep26 Sep27 Sep28 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
EA · groups of 8+ · biweekly · 4 on average
1 / 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖
EA · groups of 8+ · biweekly · 1 on average
0 / 100
98 / 999
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 21 on average
25 / 150
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 17 on average
20 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on C0deX Build&Base Creative?

C0deX Build&Base Creative's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 4 days 23 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

Players

How busy is C0deX Build&Base Creative?

Right now C0deX Build&Base Creative has 0 players on 40 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 15:00 UTC, with 0 players on average.

How does C0deX Build&Base Creative rank against other Rust servers?

C0deX Build&Base Creative is #10,615 on player hours over the last seven days, in the top 46% of all ranked servers.

Rules and map

What are the rules and settings on C0deX Build&Base Creative?

C0deX Build&Base Creative gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does C0deX Build&Base Creative run?

C0deX Build&Base Creative runs a procedural map, generated by the game, of size 5,000 with seed 847281. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on C0deX Build&Base Creative mean?

C0deX Build&Base Creative publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^c (Creative): Sandbox building: no gathering, build what you like; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include C0deX Build&Base Creative?

C0deX Build&Base Creative fits these Zongarust lists: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

The server

Where is C0deX Build&Base Creative located?

C0deX Build&Base Creative publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 34.6.76.50:28015.

Is C0deX Build&Base Creative online, and how reliable is it?

C0deX Build&Base Creative is online right now. It last restarted about 3 days 1 hours ago, going by the uptime it reports. Over the last 4 full days it was up 100% of the time, 96 of 96 hours. Zongarust first saw it on 23 September 2026.

Does C0deX Build&Base Creative run smoothly?

Over the last 48 hours it ran at 42 server fps on average, never below 10. It carried up to 183,153 entities: buildings, deployables and everything else in the world. It used up to 4,953 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does C0deX Build&Base Creative run?

C0deX Build&Base Creative runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join C0deX Build&Base Creative?

Start Rust, press F1 to open the console and enter client.connect 34.6.76.50:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://example.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^b,^v,^c,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp40
Max players 40 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^c
Creative Sandbox building: no gathering, build what you like.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.