Event Testing OT
Offline 37.148.220.87:28045 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Event Testing OT?
Not enough of Event Testing OT's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 43 days 11 hours ago.
Players
How busy is Event Testing OT?
Event Testing OT is offline right now; it was last seen 21 days 17 hours ago.
How does Event Testing OT rank against other Rust servers?
Event Testing OT is #15,498 on player hours over the last seven days, in the top – of all ranked servers.
Rules and map
What are the rules and settings on Event Testing OT?
Event Testing OT gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Event Testing OT run?
Event Testing OT runs a procedural map, generated by the game.
Tags and lists
What do the server tags on Event Testing OT mean?
Event Testing OT publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts8 (Group limit): At most 8 per team, the game default; v2632 (Protocol): Game protocol 2632: your game has to be on the same version to join; cs161125 (Build): Game build 161125; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Event Testing OT?
Event Testing OT fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The server
Where is Event Testing OT located?
Event Testing OT publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 37.148.220.87:28045.
Is Event Testing OT online, and how reliable is it?
Event Testing OT is offline right now, last seen 21 days 17 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Event Testing OT run?
Event Testing OT runs Rust network protocol 2632 and build 161125 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Event Testing OT?
Start Rust, press F1 to open the console and enter client.connect 37.148.220.87:28045. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.