IWGamin - Test (Closed)
Offline 37.200.44.225:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 10:33 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on IWGamin - Test (Closed)?
Not enough of IWGamin - Test (Closed)'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 10 days 20 hours ago.
What does wipe day look like on IWGamin - Test (Closed)?
Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is IWGamin - Test (Closed)?
IWGamin - Test (Closed) is offline right now; it was last seen 7 days 7 hours ago.
How does IWGamin - Test (Closed) rank against other Rust servers?
IWGamin - Test (Closed) is #16,699 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on IWGamin - Test (Closed)?
IWGamin - Test (Closed) gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does IWGamin - Test (Closed) run?
IWGamin - Test (Closed) runs a procedural map, generated by the game, of size 3,500 with seed 12345. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on IWGamin - Test (Closed) mean?
IWGamin - Test (Closed) publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include IWGamin - Test (Closed)?
IWGamin - Test (Closed) fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is IWGamin - Test (Closed) located?
IWGamin - Test (Closed) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 37.200.44.225:28015.
Is IWGamin - Test (Closed) online, and how reliable is it?
IWGamin - Test (Closed) is offline right now, last seen 7 days 7 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 21 September 2026.
Which version of Rust does IWGamin - Test (Closed) run?
IWGamin - Test (Closed) runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join IWGamin - Test (Closed)?
Start Rust, press F1 to open the console and enter client.connect 37.200.44.225:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.