RedLava.World | Rust

Online EU 37.221.93.134:29015 checked 9m ago

vanilla
0/ 50
players now
0% full
0
7-day average
peak 1
#11,085
rank
top 47% · #2235 in EU
50m ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeak
0123407:0010:0013:0015:0018:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0010:0013:0015:0018:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 47% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 05:48 UTC50m ago – – running 0
Mon 5 Oct, 00:35 UTC3d ago 1 – – 0
Sun 4 Oct, 12:42 UTC3d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 504 on average
203 / 200
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 503 on average
144 / 200
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 502 on average
221 / 500
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 419 on average
150 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 368 on average
102 / 450
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 355 on average
157 / 175

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RedLava.World | Rust?

RedLava.World | Rust wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 50 minutes ago.

What does wipe day look like on RedLava.World | Rust?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is RedLava.World | Rust?

Right now RedLava.World | Rust has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

How does RedLava.World | Rust rank against other Rust servers?

RedLava.World | Rust is #11,085 on player hours over the last seven days, in the top 47% of all ranked servers and #2,235 in Europe.

Rules and map

What are the rules and settings on RedLava.World | Rust?

RedLava.World | Rust gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does RedLava.World | Rust run?

RedLava.World | Rust runs a procedural map, generated by the game, of size 1,000 with seed 12345. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on RedLava.World | Rust mean?

RedLava.World | Rust publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RedLava.World | Rust?

RedLava.World | Rust fits these Zongarust lists: Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is RedLava.World | Rust located?

RedLava.World | Rust lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 37.221.93.134:29015.

Is RedLava.World | Rust online, and how reliable is it?

RedLava.World | Rust is online right now. It last restarted about 20 hours ago, going by the uptime it reports. Over the last 3 full days it was up 62% of the time, 45 of 72 hours. Zongarust first saw it on 4 October 2026.

Does RedLava.World | Rust run smoothly?

Over the last 48 hours it ran at 72 server fps on average, never below 59. It carried up to 108,912 entities: buildings, deployables and everything else in the world. It used up to 2,277 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RedLava.World | Rust run?

RedLava.World | Rust runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RedLava.World | Rust?

Start Rust, press F1 to open the console and enter client.connect 37.221.93.134:29015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://redlava.world.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.