[TEST] stability - closed

Offline EU 37.230.162.91:10000 checked 1d ago

weekly wipes moddedcarbon
0/ 1
players now
0% full
0
7-day average
peak –
#16,599
rank
top 70% · #2539 in EU
1d ago
last wipe
weekly schedule
5d 8h
next wipe
Tue 13 Oct, 15:33 UTC

Players

AveragePeakWipe
0123413:0015:0016:0019:0020:0021:00Wiped Tue 6 Oct, 13:01 UTCWIPEWiped Tue 6 Oct, 19:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01k2k3k4k13:0015:0016:0019:0020:0021:00Wiped Tue 6 Oct, 13:01 UTCWIPEWiped Tue 6 Oct, 19:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 13 October, 15:33 UTC, in 5d 8h. Its weekly schedule tag · low confidence

Coming wipes

5d 8h
Tue 13 Oct, 15:33 UTC
12d 8h
Tue 20 Oct, 15:33 UTC
19d 8h
Tue 27 Oct, 15:33 UTC
26d 8h
Tue 3 Nov, 15:33 UTC
28d 12h
Thu 5 Nov, 19:00 UTC
FW
33d 8h
Tue 10 Nov, 15:33 UTC
40d 8h
Tue 17 Nov, 15:33 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:33 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 18 on average
5 / 100
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 78 on average
20 / 300
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO
EU · groups of 100+ · 1e+09x · weekly · 39 on average
15 / 200
TMKBUD X10000000|AIMTRAIN|HARDPVP|BATTLEFIELD|CLANS|NOLIMIT|
EU · groups of 99+ · 1e+07x · weekly · 31 on average
12 / 380
AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN
EU · groups of 30+ · 100000x · weekly · 20 on average
10 / 150
[EU] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
EU · groups of 100+ · 1e+09x · weekly · 18 on average
4 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [TEST] stability - closed?

Too few of [TEST] stability - closed's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Tuesday 13 October at 15:33 UTC. Its current world was made 39 hours ago. It publishes a weekly wipe schedule in its tags.

Players

How busy is [TEST] stability - closed?

[TEST] stability - closed is offline right now; it was last seen 33 hours ago. Over the last seven days it averaged 0 players.

How does [TEST] stability - closed rank against other Rust servers?

[TEST] stability - closed is #16,599 on player hours over the last seven days, in the top 70% of all ranked servers and #2,539 in Europe.

Rules and map

What are the rules and settings on [TEST] stability - closed?

[TEST] stability - closed gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does [TEST] stability - closed run?

[TEST] stability - closed runs a procedural map, generated by the game, of size 1,500 with seed 1234. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [TEST] stability - closed mean?

[TEST] stability - closed publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^i (Battlefield): Fast PvP with kits and high rates; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [TEST] stability - closed?

[TEST] stability - closed fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers, Best Rust aim training servers and Best Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

The server

Where is [TEST] stability - closed located?

[TEST] stability - closed lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 37.230.162.91:10000.

Is [TEST] stability - closed online, and how reliable is it?

[TEST] stability - closed is offline right now, last seen 33 hours ago. It last restarted about 1 minutes ago, going by the uptime it reports. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. Zongarust first saw it on 6 October 2026.

Does [TEST] stability - closed run smoothly?

Over the last 48 hours it ran at 1049 server fps on average, never below 256. It carried up to 8,703 entities: buildings, deployables and everything else in the world. It used up to 1,127 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [TEST] stability - closed run?

[TEST] stability - closed runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [TEST] stability - closed?

Start Rust, press F1 to open the console and enter client.connect 37.230.162.91:10000. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://shop.melonrust.ru.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^w,^d,^i,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival.
mp1
Max players 1 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Gameplay

^d
Combat training Aim and PvP practice with the loot handed to you.
^i
Battlefield Fast PvP with kits and high rates.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.