[EU] Facepunch 1
Offline 4.182.234.116:27014 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Fri 16 Oct, 20:06 UTC27d ago | 70 | – | – | 56 |
| Thu 15 Oct, 07:08 UTC28d ago | 70 | – | 1.5 days | 64 |
| Wed 14 Oct, 22:35 UTC29d ago | 70 | – | 0.4 days | 50 |
| Wed 14 Oct, 15:39 UTC29d ago | 70 | – | 0.3 days | 52 |
| Sun 11 Oct, 13:25 UTC32d ago | 70 | held half | 3.1 days | 66 |
| Sat 10 Oct, 07:19 UTC33d ago | 70 | – | 1.3 days | 54 |
| Fri 9 Oct, 23:44 UTC34d ago | 70 | – | 0.3 days | 42 |
| Fri 9 Oct, 01:28 UTC35d ago | 70 | – | 0.9 days | 42 |
| Wed 7 Oct, 13:50 UTC36d ago | 70 | – | 1.5 days | 66 |
| Tue 6 Oct, 21:24 UTC37d ago | 70 | – | 0.7 days | 46 |
| Tue 6 Oct, 02:23 UTC38d ago | 70 | – | 0.8 days | 51 |
| Sun 4 Oct, 22:43 UTC39d ago | 70 | – | 1.2 days | 57 |
| Sat 3 Oct, 15:49 UTC40d ago | 70 | – | 1.3 days | 51 |
| Sat 3 Oct, 07:38 UTC40d ago | 70 | – | 0.3 days | 51 |
| Fri 2 Oct, 15:31 UTC41d ago | 70 | – | 0.7 days | 60 |
| Fri 2 Oct, 07:04 UTC41d ago | 70 | – | 0.4 days | 66 |
| Thu 1 Oct, 18:00 UTC FW42d ago | – | – | – | – |
| Thu 1 Oct, 15:01 UTC42d ago | 70 | – | 0.7 days | 46 |
| Thu 1 Oct, 06:38 UTC43d ago | 70 | – | 0.3 days | 48 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [EU] Facepunch 1?
[EU] Facepunch 1 wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 27 days 10 hours ago.
What does wipe day look like on [EU] Facepunch 1?
Its recent wipes drew 70 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is [EU] Facepunch 1?
[EU] Facepunch 1 is offline right now; it was last seen 25 days 18 hours ago.
How does [EU] Facepunch 1 rank against other Rust servers?
[EU] Facepunch 1 is #4,733 on player hours over the last seven days, in the top 22% of all ranked servers.
Rules and map
What are the rules and settings on [EU] Facepunch 1?
[EU] Facepunch 1 gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does [EU] Facepunch 1 run?
[EU] Facepunch 1 runs a procedural map, generated by the game, of size 4,500 with seed 600566. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [EU] Facepunch 1 mean?
[EU] Facepunch 1 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; ptrak (Networking): RakNet, the game's standard network layer; monthly (Monthly): Wipes once a month, with Facepunch's force wipe; vanilla (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; tutorial (Tutorial on): New players can start with Facepunch's tutorial here; official (Custom tag): Not a standard Rust tag: the owner or a plugin set it; hf0b62bfa (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [EU] Facepunch 1?
[EU] Facepunch 1 fits these Zongarust lists: Best EU Rust servers and Best Rust community servers. On the server list it comes up under these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Players now: At least 50.
The server
Where is [EU] Facepunch 1 located?
[EU] Facepunch 1 publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 4.182.234.116:27014.
Is [EU] Facepunch 1 online, and how reliable is it?
[EU] Facepunch 1 is offline right now, last seen 25 days 18 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 1 October 2026.
Which version of Rust does [EU] Facepunch 1 run?
[EU] Facepunch 1 runs Rust network protocol 2634 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [EU] Facepunch 1?
Start Rust, press F1 to open the console and enter client.connect 4.182.234.116:27014. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
