Rust Roleplayers

Online 40.160.19.130:28015 checked 10m ago

vanillamoddedcarbonpve
0/ ?
players now
0
7-day average
peak 3
#11,169
rank
top 49%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sat 26 SepTue 22 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:30 UTC2d ago 1 – running 0
Tue 22 Sep, 23:12 UTC5d ago 3 halved by day 2 3.7 days 1
Tue 22 Sep, 01:04 UTC6d ago 1 – 0.9 days 0
Sun 13 Sep, 23:02 UTC14d ago 1 halved by day 1 8.1 days 0
Sat 12 Sep, 18:48 UTC16d ago 1 – 1.2 days 0
Fri 4 Sep, 17:26 UTC24d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 176 on average
134 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 171 on average
164 / 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 8+ · biweekly · 58 on average
13 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 18.09
EU · groups of 30+ · biweekly · 55 on average
47 / 100
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 50 on average
57 / 200
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 49 on average
14 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust Roleplayers?

Rust Roleplayers wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 2 days 4 hours ago.

What does wipe day look like on Rust Roleplayers?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 2 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.5.

Players

How busy is Rust Roleplayers?

Right now Rust Roleplayers has 0 players. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 22:00 UTC, with 0 players on average.

How does Rust Roleplayers rank against other Rust servers?

Rust Roleplayers is #11,169 on player hours over the last seven days, in the top 49% of all ranked servers.

Rules and map

What are the rules and settings on Rust Roleplayers?

Rust Roleplayers gives no gather rate in its name. Groups can have up to 200 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Rust Roleplayers run?

Rust Roleplayers runs a procedural map, generated by the game, of size 3,700 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Rust Roleplayers mean?

Rust Roleplayers publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp0 (Max players): 0 slots; ts200 (Group limit): At most 200 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust Roleplayers?

Rust Roleplayers fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is Rust Roleplayers located?

Rust Roleplayers publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 40.160.19.130:28015.

Is Rust Roleplayers online, and how reliable is it?

Rust Roleplayers is online right now. It last restarted about 3 days 20 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Rust Roleplayers run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 79,539 entities: buildings, deployables and everything else in the world. It used up to 3,061 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Rust Roleplayers run?

Rust Roleplayers runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust Roleplayers?

Start Rust, press F1 to open the console and enter client.connect 40.160.19.130:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.rustroleplayers.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,^z,^y,^p,^v,gmvanilla,cs165217,ts200

Game

gmvanilla
Game mode Vanilla survival.
mp0
Max players 0 slots.
ts200
Group limit At most 200 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.