Rust Zombie Development | Carbon
Offline 40.160.87.92:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 28d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Rust Zombie Development | Carbon?
Rust Zombie Development | Carbon's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 29 days 15 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is Rust Zombie Development | Carbon?
Rust Zombie Development | Carbon is offline right now; it was last seen 23 days 14 hours ago.
How does Rust Zombie Development | Carbon rank against other Rust servers?
Rust Zombie Development | Carbon is #15,015 on player hours over the last seven days, in the top – of all ranked servers.
Rules and map
What are the rules and settings on Rust Zombie Development | Carbon?
Rust Zombie Development | Carbon gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is off.
Which map does Rust Zombie Development | Carbon run?
Rust Zombie Development | Carbon runs a procedural map, generated by the game.
Tags and lists
What do the server tags on Rust Zombie Development | Carbon mean?
Rust Zombie Development | Carbon publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs162929 (Build): Game build 162929; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^r (Roleplay): A roleplay server; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Rust Zombie Development | Carbon?
Rust Zombie Development | Carbon fits these Zongarust lists: Best modded Rust servers, Best Rust roleplay servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Rust Zombie Development | Carbon located?
Rust Zombie Development | Carbon publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 40.160.87.92:28015.
Is Rust Zombie Development | Carbon online, and how reliable is it?
Rust Zombie Development | Carbon is offline right now, last seen 23 days 14 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Rust Zombie Development | Carbon run?
Rust Zombie Development | Carbon runs Rust network protocol 2633 and build 162929 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Rust Zombie Development | Carbon?
Start Rust, press F1 to open the console and enter client.connect 40.160.87.92:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.