OTCHO
Offline 41.109.73.155:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #646 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on OTCHO?
Not enough of OTCHO's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 4 days 19 hours ago.
Players
How busy is OTCHO?
OTCHO is offline right now; it was last seen 2 hours ago. Over the last seven days it averaged 0 players.
How does OTCHO rank against other Rust servers?
OTCHO is #16,599 on player hours over the last seven days, in the top 70% of all ranked servers. Among quad servers it is #646.
Rules and map
What are the rules and settings on OTCHO?
OTCHO gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is softcore, Facepunch's easier mode: you keep part of your loot. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does OTCHO run?
OTCHO runs a procedural map, generated by the game.
Tags and lists
What do the server tags on OTCHO mean?
OTCHO publishes these tags, which the game's server browser reads: gmsoftcore (Game mode): Softcore: an easier ruleset; mp50 (Max players): 50 slots; ts4 (Group limit): At most 4 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include OTCHO?
OTCHO fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.
The server
Where is OTCHO located?
OTCHO publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 41.109.73.155:28015.
Is OTCHO online, and how reliable is it?
OTCHO is offline right now, last seen 2 hours ago. Zongarust first saw it on 7 October 2026.
Which version of Rust does OTCHO run?
OTCHO runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join OTCHO?
Start Rust, press F1 to open the console and enter client.connect 41.109.73.155:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.