Merch's test server
Offline 45.113.94.48:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC14d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC15d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC17d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC19d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC21d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC22d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC23d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Merch's test server?
Merch's test server wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 14 days 19 hours ago.
What does wipe day look like on Merch's test server?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is Merch's test server?
Merch's test server is offline right now; it was last seen 13 days 22 hours ago.
How does Merch's test server rank against other Rust servers?
Merch's test server is #15,360 on player hours over the last seven days, in the top 70% of all ranked servers. Among quad servers it is #615.
Rules and map
What are the rules and settings on Merch's test server?
Merch's test server gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Merch's test server run?
Merch's test server runs a procedural map, generated by the game, of size 4,000 with seed 579120958. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Merch's test server mean?
Merch's test server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts4 (Group limit): At most 4 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Merch's test server?
Merch's test server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
The server
Where is Merch's test server located?
Merch's test server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 45.113.94.48:28015.
Is Merch's test server online, and how reliable is it?
Merch's test server is offline right now, last seen 13 days 22 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Merch's test server run?
Merch's test server runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Merch's test server?
Start Rust, press F1 to open the console and enter client.connect 45.113.94.48:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.