Merch's test server

Offline 45.113.94.48:28015 checked 13d ago

quad moddedoxide
0/ 10
players now
0% full
0
7-day average
peak –
#15,360
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 07:06 UTC14d ago 1 – running 1
Tue 22 Sep, 11:15 UTC15d ago 1 – 0.8 days 1
Sun 20 Sep, 06:57 UTC17d ago 1 held half 2.2 days 1
Sat 19 Sep, 03:18 UTC19d ago 1 – 1.2 days 0
Wed 16 Sep, 09:11 UTC21d ago 1 held half 2.8 days 1
Tue 15 Sep, 11:51 UTC22d ago 1 – 0.9 days 1
Mon 14 Sep, 12:43 UTC23d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RUSTUGAL | EU/PT | Vanilla+ | Raid Protection
EU · quad · 10 on average
1 / 100
3 / 200
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 5 on average
2 / 100
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 5 on average
0 / 100
3 / 100
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 02.10
EU · quad · weekly · 5 on average
3 / 80

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Merch's test server?

Merch's test server wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 14 days 19 hours ago.

What does wipe day look like on Merch's test server?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is Merch's test server?

Merch's test server is offline right now; it was last seen 13 days 22 hours ago.

How does Merch's test server rank against other Rust servers?

Merch's test server is #15,360 on player hours over the last seven days, in the top 70% of all ranked servers. Among quad servers it is #615.

Rules and map

What are the rules and settings on Merch's test server?

Merch's test server gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Merch's test server run?

Merch's test server runs a procedural map, generated by the game, of size 4,000 with seed 579120958. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Merch's test server mean?

Merch's test server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts4 (Group limit): At most 4 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Merch's test server?

Merch's test server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

The server

Where is Merch's test server located?

Merch's test server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 45.113.94.48:28015.

Is Merch's test server online, and how reliable is it?

Merch's test server is offline right now, last seen 13 days 22 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does Merch's test server run?

Merch's test server runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Merch's test server?

Start Rust, press F1 to open the console and enter client.connect 45.113.94.48:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts4
Group limit At most 4 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.