Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 6m ago

2x biweekly wipes moddedoxide
0/ 50
players now
0% full
1
7-day average
peak 5
#2,663
rank
top 12% · #79 in OC
11d ago
last wipe
biweekly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 12% of all ranked servers, top 36% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

2d 21h
Thu 1 Oct, 18:00 UTC
FW
16d 22h
Thu 15 Oct, 19:01 UTC
30d 22h
Thu 29 Oct, 19:01 UTC
37d 22h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 19:01 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly
OC · groups of 16+ · 2x · biweekly · 42 on average
2 / 50
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 76 on average
2 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 69 on average
54 / 75
[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPED
OC · groups of 8+ · 3x · biweekly · 31 on average
5 / 100
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 82 on average
50 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 39 on average
8 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust Perth | 2x | Fortnightly | Convoys |?

Too few of Rust Perth | 2x | Fortnightly | Convoys |'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 11 days 1 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Rust Perth | 2x | Fortnightly | Convoys |?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 8 hours after the wipe.

Players

How busy is Rust Perth | 2x | Fortnightly | Convoys |?

Right now Rust Perth | 2x | Fortnightly | Convoys | has 0 players on 50 slots. Over the last seven days it averaged 1 players and peaked at 5. In the last 48 hours it was busiest at 01:00 UTC, with 4 players on average.

How does Rust Perth | 2x | Fortnightly | Convoys | rank against other Rust servers?

Rust Perth | 2x | Fortnightly | Convoys | is #2,663 on player hours over the last seven days, in the top 12% of all ranked servers and #79 in Oceania.

Rules and map

What are the rules and settings on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Rust Perth | 2x | Fortnightly | Convoys | run?

Rust Perth | 2x | Fortnightly | Convoys | runs a procedural map, generated by the game, of size 3,750 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Rust Perth | 2x | Fortnightly | Convoys | mean?

Rust Perth | 2x | Fortnightly | Convoys | publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | fits these Zongarust lists: Best 2x Rust servers, Best Australian Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

The server

Where is Rust Perth | 2x | Fortnightly | Convoys | located?

Rust Perth | 2x | Fortnightly | Convoys | lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 45.121.208.22:49015.

Is Rust Perth | 2x | Fortnightly | Convoys | online, and how reliable is it?

Rust Perth | 2x | Fortnightly | Convoys | is online right now. It last restarted about 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Rust Perth | 2x | Fortnightly | Convoys | run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 59. It carried up to 85,116 entities: buildings, deployables and everything else in the world. It used up to 2,738 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Rust Perth | 2x | Fortnightly | Convoys | run?

Rust Perth | 2x | Fortnightly | Convoys | runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust Perth | 2x | Fortnightly | Convoys |?

Start Rust, press F1 to open the console and enter client.connect 45.121.208.22:49015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,OC,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

OC
Oceania Listed under Oceania in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.