Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 4m ago

2x biweekly wipes moddedoxide
1/ 50
players now
2% full
1
7-day average
peak 6
#3,052
rank
top 14% · #84 in OC
7d ago
last wipe
biweekly schedule
6d 13h
next wipe
Thu 19 Nov, 19:30 UTC

Players

00.250.50.75104:2504:5005:1005:3505:5506:20

Every five minutes, from the Steam server list.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 14% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 19 November, 19:30 UTC, in 6d 13h. Every 3 weeks on Thursday at 19:30 UTC · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 11

Coming wipes

6d 13h
Thu 19 Nov, 19:30 UTC
20d 12h
Thu 3 Dec, 19:00 UTC
FW
27d 13h
Thu 10 Dec, 19:30 UTC

The first 48 hours of its last wipes

Fri 6 NovThu 29 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 6 Nov, 00:20 UTC FW7d ago 6 – running 0
Thu 29 Oct, 19:30 UTC14d ago 6 halved by day 1 7.2 days 0
Thu 15 Oct, 19:01 UTC28d ago 4 halved by day 11 14 days 0
Thu 1 Oct, 19:01 UTC FW42d ago 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC56d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Monthly
OC · groups of 16+ · 2x · monthly · 140 on average
83 / 100
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 51 on average
7 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 3 on average
14 / 150
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
OC · groups of 8+ · 2x · monthly · 2 on average
3 / 100
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 103 on average
44 / 100
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 61 on average
31 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | wipes every 3 weeks on Thursday at 19:30 UTC. Its next wipe is due on Thursday 19 November at 19:30 UTC. Its current world was made 7 days 6 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Rust Perth | 2x | Fortnightly | Convoys |?

Its recent wipes drew 5 players at their busiest, on average. On the latest wipe the crowd peaked 37 hours after the wipe. In 25% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 11.

Players

How busy is Rust Perth | 2x | Fortnightly | Convoys |?

Right now Rust Perth | 2x | Fortnightly | Convoys | has 1 players on 50 slots. Over the last seven days it averaged 1 players and peaked at 6. In the last 48 hours it was busiest at 01:00 UTC, with 2 players on average.

How does Rust Perth | 2x | Fortnightly | Convoys | rank against other Rust servers?

Rust Perth | 2x | Fortnightly | Convoys | is #3,052 on player hours over the last seven days, in the top 14% of all ranked servers and #84 in Oceania.

Rules and map

What are the rules and settings on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Rust Perth | 2x | Fortnightly | Convoys | run?

Rust Perth | 2x | Fortnightly | Convoys | runs a procedural map, generated by the game, of size 3,750 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Rust Perth | 2x | Fortnightly | Convoys | mean?

Rust Perth | 2x | Fortnightly | Convoys | publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170220 (Build): Game build 170220; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | fits these Zongarust lists: Best 2x Rust servers, Best Australian Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

The server

Where is Rust Perth | 2x | Fortnightly | Convoys | located?

Rust Perth | 2x | Fortnightly | Convoys | lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 45.121.208.22:49015.

Is Rust Perth | 2x | Fortnightly | Convoys | online, and how reliable is it?

Rust Perth | 2x | Fortnightly | Convoys | is online right now. It last restarted about 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Rust Perth | 2x | Fortnightly | Convoys | run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 84,000 entities: buildings, deployables and everything else in the world. It used up to 2,595 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Rust Perth | 2x | Fortnightly | Convoys | run?

Rust Perth | 2x | Fortnightly | Convoys | runs Rust network protocol 2636 and build 170220 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust Perth | 2x | Fortnightly | Convoys |?

Start Rust, press F1 to open the console and enter client.connect 45.121.208.22:49015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^b,OC,gmvanilla,cs170220,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170220
Build Game build 170220.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

OC
Oceania Listed under Oceania in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.