AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS

Online 46.174.49.142:28015 checked 7m ago

moddedcarbon
0/ 100
players now
0% full
0
7-day average
peak 2
#6,182
rank
top 27%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Sun 27 Sep, 17:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Sun 27 Sep, 17:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 17 SepTue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 17:48 UTC1d ago – – running 0
Thu 17 Sep, 20:48 UTC11d ago 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC12d ago 1 – 2 days 0
Mon 14 Sep, 21:54 UTC13d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 18 on average
18 / 100
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 8 on average
10 / 100
・RUST KILL・XXX|EASYFUN|TP|HOME|KITS|FARM|CASH|SHOPX10000000
groups of 10+ · weekly · 6 on average
5 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 4 on average
4 / 15
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
2 / 100
1 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 27 hours ago.

What does wipe day look like on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 6 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Right now AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 06:00 UTC, with 0 players on average.

How does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS rank against other Rust servers?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS is #6,182 on player hours over the last seven days, in the top 27% of all ranked servers.

Rules and map

What are the rules and settings on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS run?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS runs a procedural map, generated by the game, of size 5,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS mean?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs162929 (Build): Game build 162929; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS fits these Zongarust lists: Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS located?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 46.174.49.142:28015.

Is AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS online, and how reliable is it?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS is online right now. It last restarted about 26 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 2,436 entities: buildings, deployables and everything else in the world. It used up to 2,190 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS run?

AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS runs Rust network protocol 2633 and build 162929 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join AIM HUB | AIM TRAINING | FFA | SCREAMS | TARGETS?

Start Rust, press F1 to open the console and enter client.connect 46.174.49.142:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^d,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs162929
Build Game build 162929.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^d
Combat training Aim and PvP practice with the loot handed to you.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.