Survival Stories [DEV]

Online 5.175.166.47:28015 checked 9m ago

moddedcarbon
0/ 10
players now
0% full
0
7-day average
peak 2
#8,480
rank
top 36%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
00.511.5207:0016:0001:0011:0020:0005:00Wiped Tue 6 Oct, 20:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020007:0016:0001:0011:0020:0005:00Wiped Tue 6 Oct, 20:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:00 UTC1d ago – – running 0
Sat 3 Oct, 18:28 UTC4d ago 2 held half 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
37 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 174 on average
14 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 157 on average
74 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
15 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
14 / 550
ShockRust | Blue | NoLimit
no group limit · 130 on average
55 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Survival Stories [DEV]?

Not enough of Survival Stories [DEV]'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 34 hours ago.

What does wipe day look like on Survival Stories [DEV]?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 2 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is Survival Stories [DEV]?

Right now Survival Stories [DEV] has 0 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 17:00 UTC, with 1 players on average.

How does Survival Stories [DEV] rank against other Rust servers?

Survival Stories [DEV] is #8,480 on player hours over the last seven days, in the top 36% of all ranked servers.

Rules and map

What are the rules and settings on Survival Stories [DEV]?

Survival Stories [DEV] gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Survival Stories [DEV] run?

Survival Stories [DEV] runs a procedural map, generated by the game, of size 4,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Survival Stories [DEV] mean?

Survival Stories [DEV] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Survival Stories [DEV]?

Survival Stories [DEV] fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is Survival Stories [DEV] located?

Survival Stories [DEV] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 5.175.166.47:28015.

Is Survival Stories [DEV] online, and how reliable is it?

Survival Stories [DEV] is online right now. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 4 full days it was up 100% of the time, 96 of 96 hours. Zongarust first saw it on 3 October 2026.

Does Survival Stories [DEV] run smoothly?

Over the last 48 hours it ran at 135 server fps on average, never below 7. It carried up to 113,149 entities: buildings, deployables and everything else in the world. It used up to 3,039 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Survival Stories [DEV] run?

Survival Stories [DEV] runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Survival Stories [DEV]?

Start Rust, press F1 to open the console and enter client.connect 5.175.166.47:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.