BigAIM
Offline 5.188.35.66:35040 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on BigAIM?
Not enough of BigAIM's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 18 hours ago.
Players
How busy is BigAIM?
BigAIM is offline right now; it was last seen 13 hours ago. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 13:00 UTC, with 0 players on average.
How does BigAIM rank against other Rust servers?
BigAIM is #16,292 on player hours over the last seven days, in the top 69% of all ranked servers.
Rules and map
What are the rules and settings on BigAIM?
BigAIM gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does BigAIM run?
BigAIM runs a procedural map, generated by the game, of size 5,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on BigAIM mean?
BigAIM publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; oxidation (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include BigAIM?
BigAIM fits these Zongarust lists: Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who runs BigAIM?
BigAIM publishes a bigboyrust.ru hostname, and so do 8 other servers we track, so they are most likely run by the same operator.
The server
Where is BigAIM located?
BigAIM publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 5.188.35.66:35040.
Is BigAIM online, and how reliable is it?
BigAIM is offline right now, last seen 13 hours ago. It last restarted about 4 hours ago, going by the uptime it reports. Zongarust first saw it on 7 October 2026.
Does BigAIM run smoothly?
Over the last 48 hours it ran at 118 server fps on average, never below 118. It carried up to 20,332 entities: buildings, deployables and everything else in the world. It used up to 2,230 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does BigAIM run?
BigAIM runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join BigAIM?
Start Rust, press F1 to open the console and enter client.connect 5.188.35.66:35040. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
