Skynet by C_Sky
Online 5.83.171.187:11600 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 28d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Skynet by C_Sky?
Skynet by C_Sky wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 6 days 14 hours ago.
What does wipe day look like on Skynet by C_Sky?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 5 hours after the wipe.
Players
How busy is Skynet by C_Sky?
Right now Skynet by C_Sky has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 11:00 UTC, with 1 players on average.
How does Skynet by C_Sky rank against other Rust servers?
Skynet by C_Sky is #4,745 on player hours over the last seven days, in the top 20% of all ranked servers.
Rules and map
What are the rules and settings on Skynet by C_Sky?
Skynet by C_Sky gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Skynet by C_Sky run?
Skynet by C_Sky runs a procedural map, generated by the game, of size 3,500 with seed 1033745180. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Skynet by C_Sky mean?
Skynet by C_Sky publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Skynet by C_Sky?
Skynet by C_Sky fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Skynet by C_Sky located?
Skynet by C_Sky publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 5.83.171.187:11600.
Is Skynet by C_Sky online, and how reliable is it?
Skynet by C_Sky is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 30 September 2026.
Does Skynet by C_Sky run smoothly?
Over the last 48 hours it ran at 11 server fps on average, never below 10. It carried up to 72,738 entities: buildings, deployables and everything else in the world. It used up to 2,026 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Skynet by C_Sky run?
Skynet by C_Sky runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Skynet by C_Sky?
Start Rust, press F1 to open the console and enter client.connect 5.83.171.187:11600. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
