Delimited Gaming Private PvE

Online 50.35.89.41:28015 checked 5m ago

vanilla
0/ ?
players now
0
7-day average
peak 2
#5,202
rank
top 23%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 02:34 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 706 on average
362 / 425
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 411 on average
310 / 250
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 305 on average
262 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 283 on average
88 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 246 on average
70 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Delimited Gaming Private PvE?

Not enough of Delimited Gaming Private PvE's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 2 days 5 hours ago.

What does wipe day look like on Delimited Gaming Private PvE?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 39 hours after the wipe.

Players

How busy is Delimited Gaming Private PvE?

Right now Delimited Gaming Private PvE has 0 players. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 17:00 UTC, with 2 players on average.

How does Delimited Gaming Private PvE rank against other Rust servers?

Delimited Gaming Private PvE is #5,202 on player hours over the last seven days, in the top 23% of all ranked servers.

Rules and map

What are the rules and settings on Delimited Gaming Private PvE?

Delimited Gaming Private PvE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Delimited Gaming Private PvE run?

Delimited Gaming Private PvE runs a procedural map, generated by the game, of size 4,800 with seed 32968176. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Delimited Gaming Private PvE mean?

Delimited Gaming Private PvE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Delimited Gaming Private PvE?

Delimited Gaming Private PvE fits these Zongarust lists: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is Delimited Gaming Private PvE located?

Delimited Gaming Private PvE publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 50.35.89.41:28015.

Is Delimited Gaming Private PvE online, and how reliable is it?

Delimited Gaming Private PvE is online right now. It last restarted about 2 days 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Delimited Gaming Private PvE run smoothly?

Over the last 48 hours it ran at 233 server fps on average, never below 217. It carried up to 136,868 entities: buildings, deployables and everything else in the world. It used up to 4,357 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Delimited Gaming Private PvE run?

Delimited Gaming Private PvE runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Delimited Gaming Private PvE?

Start Rust, press F1 to open the console and enter client.connect 50.35.89.41:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp0
Max players 0 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.