Potato HQ [BuildServer + NoRaid + NoAttack]

Online EU 51.148.167.242:11701 checked 5m ago

monthly wipes vanillamoddedcarbon
1/ 100
players now
1% full
1
7-day average
peak 6
#2,822
rank
top 12% · #1061 in EU
24d ago
last wipe
monthly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack]'s next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 24 days 17 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is Potato HQ [BuildServer + NoRaid + NoAttack]?

Right now Potato HQ [BuildServer + NoRaid + NoAttack] has 1 players on 100 slots. Over the last seven days it averaged 1 players and peaked at 6. In the last 48 hours it was busiest at 21:00 UTC, with 5 players on average.

How does Potato HQ [BuildServer + NoRaid + NoAttack] rank against other Rust servers?

Potato HQ [BuildServer + NoRaid + NoAttack] is #2,822 on player hours over the last seven days, in the top 12% of all ranked servers and #1,061 in Europe.

Rules and map

What are the rules and settings on Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Potato HQ [BuildServer + NoRaid + NoAttack] run?

Potato HQ [BuildServer + NoRaid + NoAttack] runs a procedural map, generated by the game, of size 5,000 with seed 77491106. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Potato HQ [BuildServer + NoRaid + NoAttack] mean?

Potato HQ [BuildServer + NoRaid + NoAttack] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^k (Build server): Practise and design bases; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust build servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The server

Where is Potato HQ [BuildServer + NoRaid + NoAttack] located?

Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 51.148.167.242:11701.

Is Potato HQ [BuildServer + NoRaid + NoAttack] online, and how reliable is it?

Potato HQ [BuildServer + NoRaid + NoAttack] is online right now. It last restarted about 16 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Potato HQ [BuildServer + NoRaid + NoAttack] run smoothly?

Over the last 48 hours it ran at 40 server fps on average, never below 5. It carried up to 158,107 entities: buildings, deployables and everything else in the world. It used up to 4,769 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Potato HQ [BuildServer + NoRaid + NoAttack] run?

Potato HQ [BuildServer + NoRaid + NoAttack] runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Potato HQ [BuildServer + NoRaid + NoAttack]?

Start Rust, press F1 to open the console and enter client.connect 51.148.167.242:11701. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/uAuHaxe2ve.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^v,^k,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^k
Build server Practise and design bases.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.