[AU/NZ] Fusion - One Grid
Online 51.161.198.14:5001 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:01 UTC21h ago | – | – | – | 0 |
| Wed 30 Sep, 12:56 UTC22h ago | – | – | – | 0 |
| Wed 30 Sep, 12:50 UTC22h ago | – | – | – | 0 |
| Wed 30 Sep, 12:38 UTC22h ago | – | – | – | 0 |
| Wed 30 Sep, 12:00 UTC22h ago | – | – | – | 0 |
| Wed 30 Sep, 04:50 UTC1d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [AU/NZ] Fusion - One Grid?
[AU/NZ] Fusion - One Grid makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is [AU/NZ] Fusion - One Grid?
Right now [AU/NZ] Fusion - One Grid has 0 players on 75 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 13:00 UTC, with 1 players on average.
How does [AU/NZ] Fusion - One Grid rank against other Rust servers?
[AU/NZ] Fusion - One Grid is #11,200 on player hours over the last seven days, in the top 51% of all ranked servers.
Rules and map
What are the rules and settings on [AU/NZ] Fusion - One Grid?
[AU/NZ] Fusion - One Grid gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [AU/NZ] Fusion - One Grid run?
[AU/NZ] Fusion - One Grid runs a procedural map, generated by the game, of size 1,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on [AU/NZ] Fusion - One Grid mean?
[AU/NZ] Fusion - One Grid publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp75 (Max players): 75 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [AU/NZ] Fusion - One Grid?
[AU/NZ] Fusion - One Grid fits these Zongarust lists: Best Australian Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is [AU/NZ] Fusion - One Grid located?
[AU/NZ] Fusion - One Grid publishes no region tag, but its name points to Oceania. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 51.161.198.14:5001.
Is [AU/NZ] Fusion - One Grid online, and how reliable is it?
[AU/NZ] Fusion - One Grid is online right now. It last restarted about 16 hours ago, going by the uptime it reports. Zongarust first saw it on 30 September 2026.
Does [AU/NZ] Fusion - One Grid run smoothly?
Over the last 48 hours it ran at 238 server fps on average, never below 230. It carried up to 9,593 entities: buildings, deployables and everything else in the world. It used up to 1,315 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [AU/NZ] Fusion - One Grid run?
[AU/NZ] Fusion - One Grid runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [AU/NZ] Fusion - One Grid?
Start Rust, press F1 to open the console and enter client.connect 51.161.198.14:5001. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://guavahost.com/.
