A Shockbyte x Discord Production Rust Server

Online 51.38.155.197:27890 checked 8m ago

moddedoxide
0/ 125
players now
0% full
0
7-day average
peak 4
#9,444
rank
top 43%
8h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75100:0009:0018:0004:0013:0022:00Wiped Wed 30 Sep, 15:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040000:0009:0018:0004:0013:0022:00Wiped Wed 30 Sep, 15:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 27 SepThu 24 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:14 UTC8h ago – – running 0
Sun 27 Sep, 18:53 UTC3d ago 3 – – 0
Thu 24 Sep, 20:00 UTC6d ago 4 halved by day 1 3 days 0
Wed 23 Sep, 04:52 UTC7d ago 2 – 1.6 days 0
Sun 20 Sep, 16:38 UTC10d ago 1 halved by day 1 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 120 on average
11 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 111 on average
18 / 255
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 26.09
EU · groups of 16+ · monthly · 101 on average
3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 24.09
EU · groups of 16+ · monthly · 93 on average
2 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 27.09
EU · groups of 16+ · monthly · 90 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 29.09
EU · groups of 16+ · monthly · 86 on average
25 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 8 hours ago.

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 16 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server has 0 players on 125 slots. Over the last seven days it averaged 0 players and peaked at 4. In the last 48 hours it was busiest at 16:00 UTC, with 0 players on average.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

A Shockbyte x Discord Production Rust Server is #9,444 on player hours over the last seven days, in the top 43% of all ranked servers.

Rules and map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map, generated by the game, of size 4,500 with seed 50000. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

A Shockbyte x Discord Production Rust Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp125 (Max players): 125 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is A Shockbyte x Discord Production Rust Server located?

A Shockbyte x Discord Production Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 51.38.155.197:27890.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 17 September 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Over the last 48 hours it ran at 178 server fps on average, never below 14. It carried up to 127,479 entities: buildings, deployables and everything else in the world. It used up to 3,296 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join A Shockbyte x Discord Production Rust Server?

Start Rust, press F1 to open the console and enter client.connect 51.38.155.197:27890. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp125
Max players 125 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.