4Netplayers Rust Server MJ -PvE

Online 54.37.245.171:22000 checked 9m ago

pve
0/ 10
players now
0% full
0
7-day average
peak 3
#9,895
rank
top 43%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Abyss|US|PVE|NOOB FRIENDLY|NO KILL NO RAID
NA · groups of 8+ · monthly · 31 on average
53 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 30 on average
6 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 25 on average
42 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 20 on average
9 / 200
JP ShiGu Server PvE
EA · groups of 8+ · monthly · 14 on average
8 / 50
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 12 on average
1 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on 4Netplayers Rust Server MJ -PvE?

Not enough of 4Netplayers Rust Server MJ -PvE's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 24 days 20 hours ago.

Players

How busy is 4Netplayers Rust Server MJ -PvE?

Right now 4Netplayers Rust Server MJ -PvE has 0 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 18:00 UTC, with 1 players on average.

How does 4Netplayers Rust Server MJ -PvE rank against other Rust servers?

4Netplayers Rust Server MJ -PvE is #9,895 on player hours over the last seven days, in the top 43% of all ranked servers.

Rules and map

What are the rules and settings on 4Netplayers Rust Server MJ -PvE?

4Netplayers Rust Server MJ -PvE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does 4Netplayers Rust Server MJ -PvE run?

4Netplayers Rust Server MJ -PvE runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on 4Netplayers Rust Server MJ -PvE mean?

4Netplayers Rust Server MJ -PvE publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include 4Netplayers Rust Server MJ -PvE?

4Netplayers Rust Server MJ -PvE fits these Zongarust lists: Best Rust community servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The server

Where is 4Netplayers Rust Server MJ -PvE located?

4Netplayers Rust Server MJ -PvE publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 54.37.245.171:22000.

Is 4Netplayers Rust Server MJ -PvE online, and how reliable is it?

4Netplayers Rust Server MJ -PvE is online right now. It last restarted about 18 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does 4Netplayers Rust Server MJ -PvE run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 23. It carried up to 89,080 entities: buildings, deployables and everything else in the world. It used up to 2,558 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does 4Netplayers Rust Server MJ -PvE run?

4Netplayers Rust Server MJ -PvE runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join 4Netplayers Rust Server MJ -PvE?

Start Rust, press F1 to open the console and enter client.connect 54.37.245.171:22000. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.4netplayers.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.