US Testing Server
Online NA 54.39.102.131:21015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 01:54 UTC2d ago | – | – | – | 0 |
| Sun 27 Sep, 01:48 UTC2d ago | – | – | – | 0 |
| Sat 26 Sep, 22:50 UTC2d ago | – | – | – | 0 |
| Sat 26 Sep, 22:34 UTC2d ago | – | – | – | 0 |
| Sat 26 Sep, 21:01 UTC2d ago | – | – | – | 0 |
| Sat 26 Sep, 20:56 UTC2d ago | – | – | – | 0 |
| Sat 26 Sep, 20:50 UTC2d ago | – | – | – | 0 |
| Sat 26 Sep, 02:38 UTC3d ago | – | – | – | 0 |
| Fri 25 Sep, 23:26 UTC3d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on US Testing Server?
US Testing Server makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is US Testing Server?
Right now US Testing Server has 0 players. Over the last seven days it averaged 0 players.
How does US Testing Server rank against other Rust servers?
US Testing Server is #15,499 on player hours over the last seven days, in the top 67% of all ranked servers and #1,574 in North America.
Rules and map
What are the rules and settings on US Testing Server?
US Testing Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does US Testing Server run?
US Testing Server runs a procedural map, generated by the game, of size 1,024 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: CraggyIsland.
Tags and lists
What do the server tags on US Testing Server mean?
US Testing Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include US Testing Server?
US Testing Server fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The server
Where is US Testing Server located?
US Testing Server lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 54.39.102.131:21015.
Is US Testing Server online, and how reliable is it?
US Testing Server is online right now. It last restarted about 43 hours ago, going by the uptime it reports. Over the last 3 full days it was up 99% of the time, 71 of 72 hours. Zongarust first saw it on 25 September 2026.
Does US Testing Server run smoothly?
Over the last 48 hours it ran at 20 server fps on average, never below 20. It carried up to 2,904 entities: buildings, deployables and everything else in the world. It used up to 669 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does US Testing Server run?
US Testing Server runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join US Testing Server?
Start Rust, press F1 to open the console and enter client.connect 54.39.102.131:21015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.