Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 11:32 UTC2d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:31 UTC13d ago | 11+1 queue | halved by day 1 | 11.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Facepunch AUX1?
Not enough of Facepunch AUX1's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 2 days 10 hours ago.
What does wipe day look like on Facepunch AUX1?
Its recent wipes drew 6 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.
Players
How busy is Facepunch AUX1?
Right now Facepunch AUX1 has 0 players. Over the last seven days it averaged 0 players and peaked at 9.
How does Facepunch AUX1 rank against other Rust servers?
Facepunch AUX1 is #4,863 on player hours over the last seven days, in the top 21% of all ranked servers.
Rules and map
What are the rules and settings on Facepunch AUX1?
Facepunch AUX1 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is in Rust's in-game Official tab. Valve's anti-cheat, VAC, is on.
Which map does Facepunch AUX1 run?
Facepunch AUX1 runs a procedural map, generated by the game, of size 4,000 with seed 1095582362. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Facepunch AUX1 mean?
Facepunch AUX1 publishes these tags, which the game's server browser reads: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs165849 (Build): Game build 165849; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Facepunch AUX1?
Facepunch AUX1 fits these Zongarust lists: Best official Rust servers. On the server list it comes up under these filters: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days; Boxes: Official only.
Who runs Facepunch AUX1?
Facepunch AUX1 publishes a playrust.com hostname, and so do 124 other servers we track, so they are most likely run by the same operator.
The server
Where is Facepunch AUX1 located?
Facepunch AUX1 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 57.128.211.49:28015.
Is Facepunch AUX1 online, and how reliable is it?
Facepunch AUX1 is online right now. It last restarted about 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Facepunch AUX1 run smoothly?
Over the last 48 hours it ran at 149 server fps on average, never below 51. It carried up to 96,481 entities: buildings, deployables and everything else in the world. It used up to 3,946 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Facepunch AUX1 run?
Facepunch AUX1 runs Rust network protocol 2635 and build 165849 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Facepunch AUX1?
Start Rust, press F1 to open the console and enter client.connect 57.128.211.49:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.