Dev

Online 57.129.153.14:28015 checked 9m ago

moddedoxide
0/ ?
players now
0
7-day average
peak 3
#6,239
rank
top 28%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05001k1.5k2k03:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 120 on average
11 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 111 on average
21 / 255
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 26.09
EU · groups of 16+ · monthly · 100 on average
2 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 24.09
EU · groups of 16+ · monthly · 93 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 27.09
EU · groups of 16+ · monthly · 90 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 29.09
EU · groups of 16+ · monthly · 86 on average
9 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Dev?

Not enough of Dev's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 19 days 3 hours ago.

Players

How busy is Dev?

Right now Dev has 0 players. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 19:00 UTC, with 1 players on average.

How does Dev rank against other Rust servers?

Dev is #6,239 on player hours over the last seven days, in the top 28% of all ranked servers.

Rules and map

What are the rules and settings on Dev?

Dev gives no gather rate in its name. Groups can have up to 32 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does Dev run?

Dev runs a custom map of size 3,000. Its map file is published, so it can be downloaded from this page.

Tags and lists

What do the server tags on Dev mean?

Dev publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp0 (Max players): 0 slots; ts32 (Group limit): At most 32 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Dev?

Dev fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The server

Where is Dev located?

Dev publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 57.129.153.14:28015.

Is Dev online, and how reliable is it?

Dev is online right now. It last restarted about 45 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Dev run smoothly?

Over the last 48 hours it ran at 617 server fps on average, never below 252. It carried up to 25,882 entities: buildings, deployables and everything else in the world. It used up to 1,830 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Dev run?

Dev runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Dev?

Start Rust, press F1 to open the console and enter client.connect 57.129.153.14:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs165217,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode Vanilla survival.
mp0
Max players 0 slots.
ts32
Group limit At most 32 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Other

rustmaps
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.