GHC-Test Rust
Offline 57.130.78.114:30552 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on GHC-Test Rust?
Not enough of GHC-Test Rust's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 7 days 12 hours ago.
Players
How busy is GHC-Test Rust?
GHC-Test Rust is offline right now; it was last seen 7 days 11 hours ago.
How does GHC-Test Rust rank against other Rust servers?
GHC-Test Rust is #16,736 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on GHC-Test Rust?
GHC-Test Rust gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does GHC-Test Rust run?
GHC-Test Rust runs a procedural map, generated by the game, of size 3,000 with seed 777001. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on GHC-Test Rust mean?
GHC-Test Rust publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp24 (Max players): 24 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include GHC-Test Rust?
GHC-Test Rust fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is GHC-Test Rust located?
GHC-Test Rust publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 57.130.78.114:30552.
Is GHC-Test Rust online, and how reliable is it?
GHC-Test Rust is offline right now, last seen 7 days 11 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 30 September 2026.
Which version of Rust does GHC-Test Rust run?
GHC-Test Rust runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join GHC-Test Rust?
Start Rust, press F1 to open the console and enter client.connect 57.130.78.114:30552. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.