TestServer
Online 62.182.138.199:28505 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on TestServer?
Not enough of TestServer's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 3 days 7 hours ago.
Players
How busy is TestServer?
Right now TestServer has 1 players on 50 slots. Over the last seven days it averaged 1 players and peaked at 1. In the last 48 hours it was busiest at 17:00 UTC, with 1 players on average.
How does TestServer rank against other Rust servers?
TestServer is #11,680 on player hours over the last seven days, in the top 51% of all ranked servers.
Rules and map
What are the rules and settings on TestServer?
TestServer gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does TestServer run?
TestServer runs a procedural map, generated by the game.
Tags and lists
What do the server tags on TestServer mean?
TestServer publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163493 (Build): Game build 163493; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include TestServer?
TestServer fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is TestServer located?
TestServer publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 62.182.138.199:28505.
Is TestServer online, and how reliable is it?
TestServer is online right now. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 17 September 2026.
Which version of Rust does TestServer run?
TestServer runs Rust network protocol 2633 and build 163493 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join TestServer?
Start Rust, press F1 to open the console and enter client.connect 62.182.138.199:28505. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.