ZombieNationRevamped | PvE | Custom Events | Monthly

Online EU 62.83.16.220:28015 checked 11m ago

monthly wipes moddedcarbonpve
0/ 50
players now
0% full
0
7-day average
peak 4
#5,705
rank
top 25% · #1762 in EU
13d ago
last wipe
monthly schedule
2d 20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 25% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 32 on average
24 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 19 on average
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[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
EU · groups of 8+ · monthly · 17 on average
12 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 17 on average
19 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 15 on average
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YahRly PvE | Raidable Bases | Chill Community | Grave
EU · groups of 12+ · monthly · 14 on average
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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on ZombieNationRevamped | PvE | Custom Events | Monthly?

ZombieNationRevamped | PvE | Custom Events | Monthly's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 13 days 7 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is ZombieNationRevamped | PvE | Custom Events | Monthly?

Right now ZombieNationRevamped | PvE | Custom Events | Monthly has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 4. In the last 48 hours it was busiest at 16:00 UTC, with 4 players on average.

How does ZombieNationRevamped | PvE | Custom Events | Monthly rank against other Rust servers?

ZombieNationRevamped | PvE | Custom Events | Monthly is #5,705 on player hours over the last seven days, in the top 25% of all ranked servers and #1,762 in Europe.

Rules and map

What are the rules and settings on ZombieNationRevamped | PvE | Custom Events | Monthly?

ZombieNationRevamped | PvE | Custom Events | Monthly gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does ZombieNationRevamped | PvE | Custom Events | Monthly run?

ZombieNationRevamped | PvE | Custom Events | Monthly runs a procedural map, generated by the game, of size 3,500 with seed 12345. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on ZombieNationRevamped | PvE | Custom Events | Monthly mean?

ZombieNationRevamped | PvE | Custom Events | Monthly publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163794 (Build): Game build 163794; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include ZombieNationRevamped | PvE | Custom Events | Monthly?

ZombieNationRevamped | PvE | Custom Events | Monthly fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers, Best Rust PvE servers and Best Rust zombie servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The server

Where is ZombieNationRevamped | PvE | Custom Events | Monthly located?

ZombieNationRevamped | PvE | Custom Events | Monthly lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 62.83.16.220:28015.

Is ZombieNationRevamped | PvE | Custom Events | Monthly online, and how reliable is it?

ZombieNationRevamped | PvE | Custom Events | Monthly is online right now. It last restarted about 5 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 15 September 2026.

Does ZombieNationRevamped | PvE | Custom Events | Monthly run smoothly?

Over the last 48 hours it ran at 106 server fps on average, never below 65. It carried up to 75,239 entities: buildings, deployables and everything else in the world. It used up to 3,295 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does ZombieNationRevamped | PvE | Custom Events | Monthly run?

ZombieNationRevamped | PvE | Custom Events | Monthly runs Rust network protocol 2633 and build 163794 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join ZombieNationRevamped | PvE | Custom Events | Monthly?

Start Rust, press F1 to open the console and enter client.connect 62.83.16.220:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/fAxbJ6g5Hf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs163794
Build Game build 163794.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.