Test - Mini-Games | Arena | FFA | Training | Maze
Online NA 64.40.8.251:28010 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 01:13 UTC3d ago | 0 | – | running | 0 |
| Thu 24 Sep, 18:53 UTC4d ago | 0 | – | 1.3 days | 0 |
| Tue 22 Sep, 05:25 UTC7d ago | 0 | – | 2.6 days | 0 |
| Sun 20 Sep, 11:32 UTC8d ago | 1 | – | 1.7 days | 1 |
| Sat 19 Sep, 19:05 UTC9d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:22 UTC9d ago | 1 | – | 0.4 days | 0 |
| Tue 8 Sep, 23:12 UTC20d ago | – | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Test - Mini-Games | Arena | FFA | Training | Maze?
Test - Mini-Games | Arena | FFA | Training | Maze wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 3 days 5 hours ago.
What does wipe day look like on Test - Mini-Games | Arena | FFA | Training | Maze?
Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is Test - Mini-Games | Arena | FFA | Training | Maze?
Right now Test - Mini-Games | Arena | FFA | Training | Maze has 0 players. Over the last seven days it averaged 0 players and peaked at 1.
How does Test - Mini-Games | Arena | FFA | Training | Maze rank against other Rust servers?
Test - Mini-Games | Arena | FFA | Training | Maze is #14,719 on player hours over the last seven days, in the top 64% of all ranked servers and #1,516 in North America.
Rules and map
What are the rules and settings on Test - Mini-Games | Arena | FFA | Training | Maze?
Test - Mini-Games | Arena | FFA | Training | Maze gives no gather rate in its name. Groups can have up to 1000 players. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.
Tags and lists
What do the server tags on Test - Mini-Games | Arena | FFA | Training | Maze mean?
Test - Mini-Games | Arena | FFA | Training | Maze publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts1000 (Group limit): At most 1000 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Test - Mini-Games | Arena | FFA | Training | Maze?
Test - Mini-Games | Arena | FFA | Training | Maze fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Test - Mini-Games | Arena | FFA | Training | Maze located?
Test - Mini-Games | Arena | FFA | Training | Maze lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.40.8.251:28010.
Is Test - Mini-Games | Arena | FFA | Training | Maze online, and how reliable is it?
Test - Mini-Games | Arena | FFA | Training | Maze is online right now. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Test - Mini-Games | Arena | FFA | Training | Maze run?
Test - Mini-Games | Arena | FFA | Training | Maze runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Test - Mini-Games | Arena | FFA | Training | Maze?
Start Rust, press F1 to open the console and enter client.connect 64.40.8.251:28010. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.