Atlas - 10x Development

Online NA 64.40.8.251:28020 checked 8m ago

10x weekly wipes moddedoxide
0/ 1
players now
0% full
0
7-day average
peak –
#15,496
rank
top 67% · #1581 in NA
21d ago
last wipe
weekly schedule
2d 11h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 202 on average
140 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 176 on average
199 / 300
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 79 on average
7 / 50
Vitality - EU 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 75 on average
12 / 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
7 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
3 / 125

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Atlas - 10x Development?

Atlas - 10x Development's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 21 days 8 hours ago. It publishes a weekly wipe schedule in its tags.

Players

How busy is Atlas - 10x Development?

Right now Atlas - 10x Development has 0 players on 1 slots. Over the last seven days it averaged 0 players.

How does Atlas - 10x Development rank against other Rust servers?

Atlas - 10x Development is #15,496 on player hours over the last seven days, in the top 67% of all ranked servers and #1,581 in North America.

Rules and map

What are the rules and settings on Atlas - 10x Development?

Atlas - 10x Development runs 10x gather, going by its name. Groups can have up to 30 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Atlas - 10x Development run?

Atlas - 10x Development runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Billy Joe's Custom Map.

Tags and lists

What do the server tags on Atlas - 10x Development mean?

Atlas - 10x Development publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts30 (Group limit): At most 30 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Atlas - 10x Development?

Atlas - 10x Development fits these Zongarust lists: Best 10x Rust servers, Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

The server

Where is Atlas - 10x Development located?

Atlas - 10x Development lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.40.8.251:28020.

Is Atlas - 10x Development online, and how reliable is it?

Atlas - 10x Development is online right now. It last restarted about 8 days 14 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 14 September 2026.

Does Atlas - 10x Development run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 845 entities: buildings, deployables and everything else in the world. It used up to 3,284 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Atlas - 10x Development run?

Atlas - 10x Development runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Atlas - 10x Development?

Start Rust, press F1 to open the console and enter client.connect 64.40.8.251:28020. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is 1.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^w,NA,gmrust,cs164530,ts30,^o^z,modded

Game

gmrust
Game mode Standard Rust survival.
mp1
Max players 1 slots.
ts30
Group limit At most 30 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.
modded
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.