Atlas - 10x Development

Online 64.40.8.251:29020 checked 7m ago

10x moddedoxide
0/ ?
players now
0
7-day average
peak 4
#5,660
rank
top 24%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:34 UTC5d ago 3 – running 0
Sun 27 Sep, 22:34 UTC10d ago 1 halved by day 1 4.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 275 on average
74 / 100
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 174 on average
154 / 250
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 161 on average
115 / 150
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 69 on average
80 / 150
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 64 on average
49 / 100
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 62 on average
23 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Atlas - 10x Development?

Not enough of Atlas - 10x Development's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 5 days 15 hours ago.

What does wipe day look like on Atlas - 10x Development?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 25 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is Atlas - 10x Development?

Right now Atlas - 10x Development has 0 players. Over the last seven days it averaged 0 players and peaked at 4. In the last 48 hours it was busiest at 02:00 UTC, with 1 players on average.

How does Atlas - 10x Development rank against other Rust servers?

Atlas - 10x Development is #5,660 on player hours over the last seven days, in the top 24% of all ranked servers.

Rules and map

What are the rules and settings on Atlas - 10x Development?

Atlas - 10x Development runs 10x gather, going by its name. Groups can have up to 30 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Tags and lists

What do the server tags on Atlas - 10x Development mean?

Atlas - 10x Development publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp0 (Max players): 0 slots; ts30 (Group limit): At most 30 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Atlas - 10x Development?

Atlas - 10x Development fits these Zongarust lists: Best 10x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

The server

Where is Atlas - 10x Development located?

Atlas - 10x Development publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.40.8.251:29020.

Is Atlas - 10x Development online, and how reliable is it?

Atlas - 10x Development is online right now. Over the last 7 full days it was up 88% of the time, 147 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does Atlas - 10x Development run?

Atlas - 10x Development runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Atlas - 10x Development?

Start Rust, press F1 to open the console and enter client.connect 64.40.8.251:29020. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167058,ts30,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival.
mp0
Max players 0 slots.
ts30
Group limit At most 30 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.
modded
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.