test patente choses
Online 64.74.161.180:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #303 of the duo servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 20:52 UTC4d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on test patente choses?
Not enough of test patente choses's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 4 days 1 hours ago.
What does wipe day look like on test patente choses?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 16 hours after the wipe.
Players
How busy is test patente choses?
Right now test patente choses has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 4.
How does test patente choses rank against other Rust servers?
test patente choses is #7,229 on player hours over the last seven days, in the top 31% of all ranked servers. Among duo servers it is #303.
Rules and map
What are the rules and settings on test patente choses?
test patente choses gives no gather rate in its name. Groups are limited to 2 players (duo). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does test patente choses run?
test patente choses runs a procedural map, generated by the game, of size 3,500 with seed 648252. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on test patente choses mean?
test patente choses publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts2 (Group limit): At most 2 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include test patente choses?
test patente choses fits these Zongarust lists: Best duo Rust servers and Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Duo; Last wipe: In the last week.
The server
Where is test patente choses located?
test patente choses publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.74.161.180:28015.
Is test patente choses online, and how reliable is it?
test patente choses is online right now. It last restarted about 3 days 23 hours ago, going by the uptime it reports. Over the last 4 full days it was up 100% of the time, 96 of 96 hours. Zongarust first saw it on 23 September 2026.
Does test patente choses run smoothly?
Over the last 48 hours it ran at 111 server fps on average, never below 98. It carried up to 70,222 entities: buildings, deployables and everything else in the world. It used up to 3,089 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does test patente choses run?
test patente choses runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join test patente choses?
Start Rust, press F1 to open the console and enter client.connect 64.74.161.180:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.