4Netplayers Rust Server
Online 65.109.20.244:40100 checked 2m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 13:50 UTC2d ago | 2 | – | running | 0 |
| Sat 19 Sep, 18:29 UTC11d ago | 1 | halved by day 1 | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on 4Netplayers Rust Server?
Not enough of 4Netplayers Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 2 days 7 hours ago.
What does wipe day look like on 4Netplayers Rust Server?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.
Players
How busy is 4Netplayers Rust Server?
Right now 4Netplayers Rust Server has 0 players on 16 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 16:00 UTC, with 1 players on average.
How does 4Netplayers Rust Server rank against other Rust servers?
4Netplayers Rust Server is #9,816 on player hours over the last seven days, in the top 45% of all ranked servers.
Rules and map
What are the rules and settings on 4Netplayers Rust Server?
4Netplayers Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map, generated by the game, of size 3,950 with seed 796949041. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on 4Netplayers Rust Server mean?
4Netplayers Rust Server publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp16 (Max players): 16 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include 4Netplayers Rust Server?
4Netplayers Rust Server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The server
Where is 4Netplayers Rust Server located?
4Netplayers Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 65.109.20.244:40100.
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is online right now. It last restarted about 41 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 19 September 2026.
Does 4Netplayers Rust Server run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 89,833 entities: buildings, deployables and everything else in the world. It used up to 2,568 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does 4Netplayers Rust Server run?
4Netplayers Rust Server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join 4Netplayers Rust Server?
Start Rust, press F1 to open the console and enter client.connect 65.109.20.244:40100. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.4netplayers.com.