Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

Online NA 65.28.44.27:28021 checked 10m ago

10x biweekly wipes moddedoxidepve
0/ 100
players now
0% full
0
7-day average
peak 2
#8,601
rank
top 37% · #1241 in NA
6d ago
last wipe
biweekly schedule
2d 20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe · high confidence

4.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

2d 20h
Thu 1 Oct, 18:00 UTC
FW
7d 3h
Tue 6 Oct, 01:03 UTC
21d 3h
Tue 20 Oct, 01:03 UTC
35d 3h
Tue 3 Nov, 01:03 UTC
37d 21h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 22 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 01:03 UTC6d ago 1 – running 0
Thu 17 Sep, 19:37 UTC11d ago 1 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase
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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Too few of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 6 days 20 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Right now Kapco411 Fast & Furious|10X|PVE|Events|MegaMods has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods rank against other Rust servers?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is #8,601 on player hours over the last seven days, in the top 37% of all ranked servers and #1,241 in North America.

Rules and map

What are the rules and settings on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs 10x gather, going by its name. Groups can have up to 30 players. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Kapco411 Custom.

Tags and lists

What do the server tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods mean?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts30 (Group limit): At most 30 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods fits these Zongarust lists: Best 10x Rust servers, Best modded Rust servers, Best Rust PvE servers, Best Rust roleplay servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

The server

Where is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods located?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 65.28.44.27:28021.

Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods online, and how reliable is it?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run smoothly?

Over the last 48 hours it ran at 55 server fps on average, never below 13. It carried up to 134,534 entities: buildings, deployables and everything else in the world. It used up to 4,876 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Start Rust, press F1 to open the console and enter client.connect 65.28.44.27:28021. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/28wbCQNMFW.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^r,NA,^p,gmrust,cs165217,ts30,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts30
Group limit At most 30 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.