Dan's Experiment PvE

Offline 66.114.157.174:28015 checked 19d ago

0/ 100
players now
0% full
0
7-day average
peak –
#15,402
rank
no region published
32d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 504 on average
209 / 200
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 503 on average
150 / 200
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 502 on average
230 / 500
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 445 on average
388 / 450
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 419 on average
160 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 368 on average
114 / 450

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Dan's Experiment PvE?

Not enough of Dan's Experiment PvE's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 32 days 9 hours ago.

Players

How busy is Dan's Experiment PvE?

Dan's Experiment PvE is offline right now; it was last seen 19 days 1 hours ago.

How does Dan's Experiment PvE rank against other Rust servers?

Dan's Experiment PvE is #15,402 on player hours over the last seven days, in the top – of all ranked servers.

Rules and map

What are the rules and settings on Dan's Experiment PvE?

Dan's Experiment PvE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Dan's Experiment PvE run?

Dan's Experiment PvE runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Dan's Experiment PvE mean?

Dan's Experiment PvE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163207 (Build): Game build 163207; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Dan's Experiment PvE?

Dan's Experiment PvE fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The server

Where is Dan's Experiment PvE located?

Dan's Experiment PvE publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.114.157.174:28015.

Is Dan's Experiment PvE online, and how reliable is it?

Dan's Experiment PvE is offline right now, last seen 19 days 1 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does Dan's Experiment PvE run?

Dan's Experiment PvE runs Rust network protocol 2633 and build 163207 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Dan's Experiment PvE?

Start Rust, press F1 to open the console and enter client.connect 66.114.157.174:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs163207
Build Game build 163207.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.