Rustic Ruins [Temp] Test Serve
Online 66.165.249.10:28215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Rustic Ruins [Temp] Test Serve?
Not enough of Rustic Ruins [Temp] Test Serve's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 747 days 11 hours ago.
Players
How busy is Rustic Ruins [Temp] Test Serve?
Right now Rustic Ruins [Temp] Test Serve has 0 players on 100 slots. Over the last seven days it averaged 0 players.
How does Rustic Ruins [Temp] Test Serve rank against other Rust servers?
Rustic Ruins [Temp] Test Serve is #16,599 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on Rustic Ruins [Temp] Test Serve?
Rustic Ruins [Temp] Test Serve gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. Valve's anti-cheat, VAC, is on.
Which map does Rustic Ruins [Temp] Test Serve run?
Rustic Ruins [Temp] Test Serve runs a procedural map, generated by the game, of size 4,000 with seed 235214983. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Rustic Ruins [Temp] Test Serve mean?
Rustic Ruins [Temp] Test Serve publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; v2515 (Protocol): Game protocol 2515: your game has to be on the same version to join; cs90920 (Build): Game build 90920; ptrak (Networking): RakNet, the game's standard network layer; oxide (Oxide): Runs Oxide (uMod), a plugin framework; modded (Modded): Listed under Modded: plugins or settings change the game; hc1579f8a (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Rustic Ruins [Temp] Test Serve?
Rustic Ruins [Temp] Test Serve fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded.
The server
Where is Rustic Ruins [Temp] Test Serve located?
Rustic Ruins [Temp] Test Serve publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.165.249.10:28215.
Is Rustic Ruins [Temp] Test Serve online, and how reliable is it?
Rustic Ruins [Temp] Test Serve is online right now. It last restarted about 9 days 19 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Rustic Ruins [Temp] Test Serve run smoothly?
Over the last 48 hours it ran at 38 server fps on average, never below 32. It carried up to 203,640 entities: buildings, deployables and everything else in the world. It used up to 8,002 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Rustic Ruins [Temp] Test Serve run?
Rustic Ruins [Temp] Test Serve runs Rust network protocol 2515 and build 90920 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Rustic Ruins [Temp] Test Serve?
Start Rust, press F1 to open the console and enter client.connect 66.165.249.10:28215. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustic-ruins.tebex.io.