[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events

Online NA 66.51.99.45:28030 checked 15m ago

monthly wipes moddedcarbonpve
1/ 100
players now
1% full
1
7-day average
peak 4
#3,241
rank
top 14% · #565 in NA
4d ago
last wipe
monthly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123421:0006:0016:0000:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0016:0000:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence

10.1 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

2d 21h
Thu 1 Oct, 18:00 UTC
FW
37d 22h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 24 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:29 UTC4d ago 3 – running 2
Sun 13 Sep, 22:55 UTC14d ago 4 held half 10.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 4 days 20 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 17 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?

Right now [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events has 1 players on 100 slots. Over the last seven days it averaged 1 players and peaked at 4. In the last 48 hours it was busiest at 15:00 UTC, with 4 players on average.

How does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events rank against other Rust servers?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events is #3,241 on player hours over the last seven days, in the top 14% of all ranked servers and #565 in North America.

Rules and map

What are the rules and settings on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events run?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events runs a procedural map, generated by the game, of size 5,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events mean?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers, Best Rust zombie servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The server

Where is [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events located?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.45:28030.

Is [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events online, and how reliable is it?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events is online right now. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 96% of the time, 161 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events run smoothly?

Over the last 48 hours it ran at 56 server fps on average, never below 52. It carried up to 146,833 entities: buildings, deployables and everything else in the world. It used up to 4,437 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events run?

[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?

Start Rust, press F1 to open the console and enter client.connect 66.51.99.45:28030. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.rustiverse.store/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.