[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events
Online NA 66.51.99.45:28030 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 00:29 UTC4d ago | 3 | – | running | 2 |
| Sun 13 Sep, 22:55 UTC14d ago | 4 | held half | 10.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 4 days 20 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?
Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 17 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?
Right now [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events has 1 players on 100 slots. Over the last seven days it averaged 1 players and peaked at 4. In the last 48 hours it was busiest at 15:00 UTC, with 4 players on average.
How does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events rank against other Rust servers?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events is #3,241 on player hours over the last seven days, in the top 14% of all ranked servers and #565 in North America.
Rules and map
What are the rules and settings on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events run?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events runs a procedural map, generated by the game, of size 5,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events mean?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers, Best Rust zombie servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The server
Where is [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events located?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.45:28030.
Is [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events online, and how reliable is it?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events is online right now. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 96% of the time, 161 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events run smoothly?
Over the last 48 hours it ran at 56 server fps on average, never below 52. It carried up to 146,833 entities: buildings, deployables and everything else in the world. It used up to 4,437 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events run?
[PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [PVE] RUSTIVERSE | NO RAIDING*KILLING*DECAY | Zombies | Events?
Start Rust, press F1 to open the console and enter client.connect 66.51.99.45:28030. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.rustiverse.store/.
