CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 9m ago

monthly wipes moddedoxidepve
0/ 50
players now
0% full
0
7-day average
peak 2
#6,238
rank
top 26% · #1069 in NA
1d ago
last wipe
monthly schedule
28d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5220:0003:0010:0017:0000:0007:00Wiped Tue 6 Oct, 20:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304020:0003:0010:0017:0000:0007:00Wiped Tue 6 Oct, 20:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 26% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 28d 10h. The force wipe · high confidence

5.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

28d 10h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC1d ago – – running 0
Thu 1 Oct, 18:00 UTC FW6d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 36 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 04:00 UTC, with 2 players on average.

How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is #6,238 on player hours over the last seven days, in the top 26% of all ranked servers and #1,069 in North America.

Rules and map

What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives no gather rate in its name. Groups can have up to 20 players. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map, generated by the game, of size 4,096 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts20 (Group limit): At most 20 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers, Best Rust roleplay servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

The server

Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.62:28040.

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is online right now. It last restarted about 41 minutes ago, going by the uptime it reports. Over the last 6 full days it was up 65% of the time, 94 of 144 hours. Zongarust first saw it on 1 October 2026.

Does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 25. It carried up to 68,860 entities: buildings, deployables and everything else in the world. It used up to 2,882 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Start Rust, press F1 to open the console and enter client.connect 66.51.99.62:28040. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/esCaNaG6kf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167058,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts20
Group limit At most 20 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.