2X- Dingo Rust - Weekly-Quads

Online NA 66.51.99.69:28060 checked 9m ago

2x quad weekly wipes vanillamoddedoxide
0/ 100
players now
0% full
0
7-day average
peak 2
#6,265
rank
top 26% · #1074 in NA
6d ago
last wipe
weekly schedule
9h
next wipe
Thu 8 Oct, 18:13 UTC

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 26% of all ranked servers, top 54% in NA, and #383 of the quad servers (top 44%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 8 October, 18:13 UTC, in 9h. Its weekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

9h
Thu 8 Oct, 18:13 UTC
7d 9h
Thu 15 Oct, 18:13 UTC
14d 9h
Thu 22 Oct, 18:13 UTC
21d 9h
Thu 29 Oct, 18:13 UTC
28d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 12 Nov, 18:13 UTC
42d 9h
Thu 19 Nov, 18:13 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 121 on average
23 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 12 on average
1 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 1 on average
1 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 354 on average
183 / 225
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 158 on average
74 / 200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
NA · quad · 3x · weekly · 144 on average
86 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on 2X- Dingo Rust - Weekly-Quads?

Too few of 2X- Dingo Rust - Weekly-Quads's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 8 October at 18:13 UTC. Its current world was made 6 days 14 hours ago. It publishes a weekly wipe schedule in its tags.

What does wipe day look like on 2X- Dingo Rust - Weekly-Quads?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 18 hours after the wipe.

Players

How busy is 2X- Dingo Rust - Weekly-Quads?

Right now 2X- Dingo Rust - Weekly-Quads has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

How does 2X- Dingo Rust - Weekly-Quads rank against other Rust servers?

2X- Dingo Rust - Weekly-Quads is #6,265 on player hours over the last seven days, in the top 26% of all ranked servers and #1,074 in North America. Among quad servers it is #383.

Rules and map

What are the rules and settings on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads runs 2x gather, going by its name. Groups are limited to 4 players (quad). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does 2X- Dingo Rust - Weekly-Quads run?

2X- Dingo Rust - Weekly-Quads runs a procedural map, generated by the game, of size 4,050 with seed 1056711974. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?

2X- Dingo Rust - Weekly-Quads publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts4 (Group limit): At most 4 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads fits these Zongarust lists: Best 2x Rust servers, Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

The server

Where is 2X- Dingo Rust - Weekly-Quads located?

2X- Dingo Rust - Weekly-Quads lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.69:28060.

Is 2X- Dingo Rust - Weekly-Quads online, and how reliable is it?

2X- Dingo Rust - Weekly-Quads is online right now. It last restarted about 20 hours ago, going by the uptime it reports. Over the last 6 full days it was up 100% of the time, 144 of 144 hours. Zongarust first saw it on 1 October 2026.

Does 2X- Dingo Rust - Weekly-Quads run smoothly?

Over the last 48 hours it ran at 59 server fps on average, never below 23. It carried up to 89,922 entities: buildings, deployables and everything else in the world. It used up to 2,731 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does 2X- Dingo Rust - Weekly-Quads run?

2X- Dingo Rust - Weekly-Quads runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join 2X- Dingo Rust - Weekly-Quads?

Start Rust, press F1 to open the console and enter client.connect 66.51.99.69:28060. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167058,ts4,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts4
Group limit At most 4 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.