[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 28d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:40 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [US] Chronic Condition?
[US] Chronic Condition wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 5 days 23 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on [US] Chronic Condition?
Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is [US] Chronic Condition?
Right now [US] Chronic Condition has 0 players on 50 slots. Over the last seven days it averaged 0 players.
How does [US] Chronic Condition rank against other Rust servers?
[US] Chronic Condition is #16,608 on player hours over the last seven days, in the top 70% of all ranked servers and #1,643 in North America.
Rules and map
What are the rules and settings on [US] Chronic Condition?
[US] Chronic Condition gives no gather rate in its name. Groups can have up to 16 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does [US] Chronic Condition run?
[US] Chronic Condition runs a procedural map, generated by the game, of size 4,250 with seed 1564901445. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [US] Chronic Condition mean?
[US] Chronic Condition publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts16 (Group limit): At most 16 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [US] Chronic Condition?
[US] Chronic Condition fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The server
Where is [US] Chronic Condition located?
[US] Chronic Condition lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.69:28065.
Is [US] Chronic Condition online, and how reliable is it?
[US] Chronic Condition is online right now. It last restarted about 21 hours ago, going by the uptime it reports. Over the last 6 full days it was up 100% of the time, 144 of 144 hours. Zongarust first saw it on 1 October 2026.
Does [US] Chronic Condition run smoothly?
Over the last 48 hours it ran at 60 server fps on average, never below 57. It carried up to 110,092 entities: buildings, deployables and everything else in the world. It used up to 3,376 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [US] Chronic Condition run?
[US] Chronic Condition runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [US] Chronic Condition?
Start Rust, press F1 to open the console and enter client.connect 66.51.99.69:28065. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.