Renzo Rust - In Development
Online NA 66.51.99.76:28025 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 9 October, 20:07 UTC, in 1d 13h. Every Monday at 20:06 and every Friday at 20:07 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:06 UTC2d ago | 0 | – | running | 0 |
| Fri 2 Oct, 20:07 UTC5d ago | 0 | – | 3 days | 0 |
| Thu 1 Oct, 18:13 UTC FW6d ago | 0 | – | 1.1 days | 0 |
| Mon 28 Sep, 20:06 UTC9d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 20:06 UTC12d ago | 0 | – | 3 days | 0 |
| Mon 21 Sep, 20:06 UTC16d ago | 0 | – | 4 days | 0 |
| Fri 18 Sep, 20:06 UTC19d ago | 0 | – | 3 days | 0 |
| Mon 14 Sep, 20:07 UTC23d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Renzo Rust - In Development?
Renzo Rust - In Development wipes every Monday at 20:06 and every Friday at 20:07 UTC. Its next wipe is due on Friday 9 October at 20:07 UTC. Its current world was made 2 days 10 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on Renzo Rust - In Development?
Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is Renzo Rust - In Development?
Right now Renzo Rust - In Development has 0 players on 50 slots. Over the last seven days it averaged 0 players.
How does Renzo Rust - In Development rank against other Rust servers?
Renzo Rust - In Development is #16,599 on player hours over the last seven days, in the top 70% of all ranked servers and #1,647 in North America.
Rules and map
What are the rules and settings on Renzo Rust - In Development?
Renzo Rust - In Development gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Renzo Rust - In Development run?
Renzo Rust - In Development runs a procedural map, generated by the game, of size 2,500 with seed 1826895022. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Renzo Rust - In Development mean?
Renzo Rust - In Development publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Renzo Rust - In Development?
Renzo Rust - In Development fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
The server
Where is Renzo Rust - In Development located?
Renzo Rust - In Development lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.76:28025.
Is Renzo Rust - In Development online, and how reliable is it?
Renzo Rust - In Development is online right now. It last restarted about 2 days 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Renzo Rust - In Development run smoothly?
Over the last 48 hours it ran at 59 server fps on average, never below 36. It carried up to 28,739 entities: buildings, deployables and everything else in the world. It used up to 2,466 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Renzo Rust - In Development run?
Renzo Rust - In Development runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Renzo Rust - In Development?
Start Rust, press F1 to open the console and enter client.connect 66.51.99.76:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/u7StnUcXSR.